Searched refs:FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED (Results 1 – 6 of 6) sorted by relevance
88 …GetTransform(index)->IsEnabledFlags(CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED) ) in UpdateWorld()133 …GetTransform(index)->IsEnabledFlags(CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED) ) in UpdateWorld()177 …GetTransform(index)->IsEnabledFlags(CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED) ) in UpdateWorld()239 CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED | in UpdateView()
188 …if (this->Transform().IsEnabledFlags(CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED)) in UpdateTransform()
396 …de->Transform().EnableFlags(nw::gfx::CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED); in SetConstrainId()398 …e->Transform().DisableFlags(nw::gfx::CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED); in SetConstrainId()404 …e->Transform().DisableFlags(nw::gfx::CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED); in SetConstrainId()406 …de->Transform().EnableFlags(nw::gfx::CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED); in SetConstrainId()
83 …FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED = 0x1 << FLAG_IS_WORLDMATRIX_CALCULATION_ENABL… enumerator115 FLAG_DEFAULT = FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED | FLAG_IS_DIRTY122 FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED | in Identity()
620 transform->EnableFlags(CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED); in PostBlend()662 transform->EnableFlags(CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED); in Override()
181 nw::gfx::CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED); in AddConstrainedObject()741 …t->Transform().DisableFlags(nw::gfx::CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED); in SetupConstraint()