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Searched refs:FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SkeletonUpdater.cpp88 …GetTransform(index)->IsEnabledFlags(CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED) ) in UpdateWorld()
133 …GetTransform(index)->IsEnabledFlags(CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED) ) in UpdateWorld()
177 …GetTransform(index)->IsEnabledFlags(CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED) ) in UpdateWorld()
239 CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED | in UpdateView()
Dgfx_TransformNode.cpp188 …if (this->Transform().IsEnabledFlags(CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED)) in UpdateTransform()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmModel.cpp396 …de->Transform().EnableFlags(nw::gfx::CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED); in SetConstrainId()
398 …e->Transform().DisableFlags(nw::gfx::CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED); in SetConstrainId()
404 …e->Transform().DisableFlags(nw::gfx::CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED); in SetConstrainId()
406 …de->Transform().EnableFlags(nw::gfx::CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED); in SetConstrainId()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_CalculatedTransform.h83FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED = 0x1 << FLAG_IS_WORLDMATRIX_CALCULATION_ENABL… enumerator
115 FLAG_DEFAULT = FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED | FLAG_IS_DIRTY
122 FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED | in Identity()
Dgfx_TransformAnimBlendOp.h620 transform->EnableFlags(CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED); in PostBlend()
662 transform->EnableFlags(CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED); in Override()
/NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp181 nw::gfx::CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED); in AddConstrainedObject()
741 …t->Transform().DisableFlags(nw::gfx::CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED); in SetupConstraint()