Searched refs:FLAG_IS_BRANCH_VISIBLE (Results 1 – 1 of 1) sorted by relevance
53 FLAG_IS_BRANCH_VISIBLE = 0x1 << FLAG_IS_BRANCH_VISIBLE_SHIFT enumerator181 … bool IsBranchVisible() const { return ref().m_Flags & ResSceneNodeData::FLAG_IS_BRANCH_VISIBLE; } in NW_RES_CTOR_INHERIT()192 ref().m_Flags |= ResSceneNodeData::FLAG_IS_BRANCH_VISIBLE; in SetBranchVisible()196 ref().m_Flags &= ~ResSceneNodeData::FLAG_IS_BRANCH_VISIBLE; in SetBranchVisible()