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Searched refs:FLAG_INHERITING_TARGET_ROTATE (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_LookAtTargetViewUpdater.cpp100 ResLookAtTargetViewUpdaterData::FLAG_INHERITING_TARGET_ROTATE | in Update()
111 if (ut::CheckFlag(flags, ResLookAtTargetViewUpdaterData::FLAG_INHERITING_TARGET_ROTATE)) in Update()
Dgfx_AimTargetViewUpdater.cpp101 ResAimTargetViewUpdaterData::FLAG_INHERITING_TARGET_ROTATE)) in Update()
138 if (ut::CheckFlag(flags, ResAimTargetViewUpdaterData::FLAG_INHERITING_TARGET_ROTATE)) in Update()
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResCamera.h64 FLAG_INHERITING_TARGET_ROTATE = 0x1 << 0, enumerator
79 FLAG_INHERITING_TARGET_ROTATE = 0x1 << 1, enumerator
/NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp209 nw::gfx::ResLookAtTargetViewUpdaterData::FLAG_INHERITING_TARGET_ROTATE | in BuildCameras()