Searched refs:FLAG_HAS_BEEN_SETUP_SHADER (Results 1 – 2 of 2) sorted by relevance
49 if (!ut::CheckFlag(this->GetFlags(), ResMaterialData::FLAG_HAS_BEEN_SETUP_SHADER)) in Setup()89 this->DisableFlags(ResMaterialData::FLAG_HAS_BEEN_SETUP_SHADER); in Cleanup()390 this->EnableFlags(ResMaterialData::FLAG_HAS_BEEN_SETUP_SHADER); in SetupShader()588 this->EnableFlags(ResMaterialData::FLAG_HAS_BEEN_SETUP_SHADER); in ForceSetupShader()
177 FLAG_HAS_BEEN_SETUP_SHADER = 0x1 << 7, enumerator