Searched refs:FLAG_DEFAULT (Results 1 – 2 of 2) sorted by relevance
69 FLAG_DEFAULT = FLAG_IS_VISIBLE | FLAG_IS_DIRTY enumerator486 this->m_TraversalResults = FLAG_DEFAULT; in ResetTraversalResults()575 m_TraversalResults(FLAG_DEFAULT), in SceneNode()
115 FLAG_DEFAULT = FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED | FLAG_IS_DIRTY enumerator152 m_Flags(FLAG_DEFAULT) in CalculatedTransform()162 : m_Flags(FLAG_DEFAULT) in CalculatedTransform()