Searched refs:FLAG_CONSTANT (Results 1 – 4 of 4) sorted by relevance
| /NW4C-2.0.3/include/nw/anim/res/ |
| D | anim_ResAnim.h | 138 FLAG_CONSTANT = 0x1 << 0 enumerator 153 FLAG_CONSTANT = 0x1 << 0 enumerator 168 FLAG_CONSTANT = 0x1 << 0, enumerator 290 FLAG_CONSTANT = 0x1 << 0 enumerator 834 NW_RESANM_GETCURVE_DECL( ResFloatCurveData, Curve, ResFloatAnimData::FLAG_CONSTANT ) in NW_RESANM_GETCURVE_DECL() argument 838 if ( ref().m_Flags & ResFloatAnimData::FLAG_CONSTANT ) in NW_RESANM_GETCURVE_DECL() 883 NW_RESANM_GETCURVE_DECL( ResIntCurveData, Curve, ResIntAnimData::FLAG_CONSTANT ) in NW_RESANM_GETCURVE_DECL() argument 887 if ( ref().m_Flags & ResIntAnimData::FLAG_CONSTANT ) in NW_RESANM_GETCURVE_DECL() 931 NW_RESANM_GETCURVE_DECL( ResBoolCurveData, Curve, ResBoolAnimData::FLAG_CONSTANT ) in NW_RESANM_GETCURVE_DECL() argument 935 if ( ref().m_Flags & ResBoolAnimData::FLAG_CONSTANT ) in NW_RESANM_GETCURVE_DECL() [all …]
|
| D | anim_ResAnimCurve.h | 254 FLAG_CONSTANT = (0x1 << 0), enumerator 346 FLAG_CONSTANT = (0x1 << (ResFloatCurveData::FLAG_SHIFT_MAX + 0)), enumerator 447 FLAG_CONSTANT = (0x1 << 0), enumerator 490 FLAG_CONSTANT = (0x1 << 0), enumerator 523 FLAG_CONSTANT = (0x1 << 0) enumerator
|
| /NW4C-2.0.3/sources/libraries/anim/res/ |
| D | anim_ResAnimCurve.cpp | 683 if ( pSegment->m_Flags & ResFloatSegmentData::FLAG_CONSTANT ) in CalcFloatSegment_() 704 if ( pCurve->m_Flags & ResSegmentFloatCurveData::FLAG_CONSTANT ) in CalcSegmentFloatCurve_() 953 if ( pCurve->m_Flags & ResIntCurveData::FLAG_CONSTANT ) in CalcIntCurve() 972 if ( pCurve->m_Flags & ResBoolCurveData::FLAG_CONSTANT ) in CalcBoolCurve() 996 if ( pCurve->m_Flags & ResVector3CurveData::FLAG_CONSTANT ) in CalcVector3Curve() 1020 if ( pCurve->m_Flags & ResVector4CurveData::FLAG_CONSTANT ) in CalcRotateCurve() 1038 if ( pCurve->m_Flags & ResVector3CurveData::FLAG_CONSTANT ) in CalcTranslateCurve()
|
| D | anim_ResUtil.cpp | 73 if (nw::ut::CheckFlag(src.ptr()->m_Flags, nw::anim::ResTextureAnimData::FLAG_CONSTANT)) in CloneTextureAnimMember()
|