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Searched refs:FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_Model.h103FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE = 0x1 << FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT, enumerator
118 FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE |
132 FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE |
151 FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE |
Dgfx_RenderContext.h677 if (ut::CheckFlag(hashMask, Model::FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE)) in ResetMaterialHash()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_DirectMaterialActivator.cpp108 if (ut::CheckFlag(m_ActivateFlags, Model::FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE)) in Activate()
Dgfx_Material.cpp108 GetAvailableResMaterial(material, Model::FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE); in Create()
190 if (ut::CheckFlag(bufferOption, Model::FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE)) in GetMemorySizeInternal()
473 if (ut::CheckFlag(bufferOption, Model::FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE)) in CopyResMaterial()