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Searched refs:FLAG_BUFFER_FRAGMENT_LIGHTING (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_Model.h101 FLAG_BUFFER_FRAGMENT_LIGHTING = 0x1 << FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT, enumerator
117 FLAG_BUFFER_FRAGMENT_LIGHTING |
131 FLAG_BUFFER_FRAGMENT_LIGHTING |
150 FLAG_BUFFER_FRAGMENT_LIGHTING |
Dgfx_RenderContext.h672 if (ut::CheckFlag(hashMask, Model::FLAG_BUFFER_FRAGMENT_LIGHTING)) in ResetMaterialHash()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_DirectMaterialActivator.cpp101 if (ut::CheckFlag(m_ActivateFlags, Model::FLAG_BUFFER_FRAGMENT_LIGHTING)) in Activate()
Dgfx_Material.cpp106 GetAvailableResMaterial(material, Model::FLAG_BUFFER_FRAGMENT_LIGHTING); in Create()