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Searched refs:EventInfo (Results 1 – 5 of 5) sorted by relevance

/NW4C-2.0.3/include/nw/snd/
Dsnd_AnimEventPlayer.h41 bool IsPlaying( const AnimSoundFile::EventInfo& eventInfo ) const in IsPlaying()
58 const AnimSoundFile::EventInfo& eventInfo,
62 const AnimSoundFile::EventInfo& eventInfo,
65 void StopEvent( const AnimSoundFile::EventInfo& eventInfo ) in StopEvent()
77 void InitParam( const AnimSoundFile::EventInfo& eventInfo, bool isStopWhenFinalize );
80 const AnimSoundFile::EventInfo* m_pEventInfo;
Dsnd_AnimSoundImpl.h109 void StartEvent( const AnimSoundFile::EventInfo& info, bool isStopWhenFinalize );
110 void HoldEvent( const AnimSoundFile::EventInfo& info, bool isStopWhenFinalize );
111 void StopEvent( const AnimSoundFile::EventInfo& info );
115 int eventPlayerNo, const AnimSoundFile::EventInfo& info );
Dsnd_AnimSoundFile.h125 struct EventInfo struct
197 const EventInfo* GetEventInfo() const in GetEventInfo()
202 return reinterpret_cast<const EventInfo*>( in GetEventInfo()
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_AnimSoundImpl.cpp112 const AnimSoundFile::EventInfo* eventInfo = event->GetEventInfo(); in ConvertSoundId()
125 const_cast<AnimSoundFile::EventInfo*>(eventInfo)->placeForSoundId = in ConvertSoundId()
303 const AnimSoundFile::EventInfo* eventInfo = event.GetEventInfo(); in UpdateTrigger()
311 if ( eventInfo->playDirection == AnimSoundFile::EventInfo::PLAY_DIRECTION_BOTH || in UpdateTrigger()
313 eventInfo->playDirection == AnimSoundFile::EventInfo::PLAY_DIRECTION_FORWARD ) || in UpdateTrigger()
315 eventInfo->playDirection == AnimSoundFile::EventInfo::PLAY_DIRECTION_BACKWARD ) in UpdateTrigger()
415 const AnimSoundFile::EventInfo* eventInfo = event.GetEventInfo(); in UpdateForwardRange()
536 const AnimSoundFile::EventInfo* eventInfo = event.GetEventInfo(); in UpdateBackwardRange()
649 void AnimSoundImpl::StartEvent( const AnimSoundFile::EventInfo& info, bool isStopWhenFinalize ) in StartEvent()
680 void AnimSoundImpl::HoldEvent( const AnimSoundFile::EventInfo& info, bool isStopWhenFinalize ) in HoldEvent()
[all …]
Dsnd_AnimEventPlayer.cpp54 const AnimSoundFile::EventInfo& eventInfo, bool isStopWhenFinalize ) in InitParam()
80 const AnimSoundFile::EventInfo& eventInfo, in StartEvent()
107 const AnimSoundFile::EventInfo& eventInfo, in HoldEvent()