Searched refs:EndShadowRenderCommand (Results 1 – 2 of 2) sorted by relevance
111 class EndShadowRenderCommand : public nw::gfx::RenderCommand class113 NW_DISALLOW_COPY_AND_ASSIGN(EndShadowRenderCommand);116 …EndShadowRenderCommand(nw::demo::CommandListSwapper* commandListSwapper, StartShadowRenderCommand*… in EndShadowRenderCommand() function in __anon627cf2460111::EndShadowRenderCommand121 virtual ~EndShadowRenderCommand() {} in ~EndShadowRenderCommand()260 EndShadowRenderCommand* s_EndShadowRenderCommand = NULL;808 void* endShadowCommandMemory = s_DeviceAllocator.Alloc(sizeof(EndShadowRenderCommand)); in InitializeScenes()810 …s_EndShadowRenderCommand = new(endShadowCommandMemory) EndShadowRenderCommand(commandListSwapper, … in InitializeScenes()
111 class EndShadowRenderCommand : public nw::gfx::RenderCommand class113 NW_DISALLOW_COPY_AND_ASSIGN(EndShadowRenderCommand);116 …EndShadowRenderCommand(nw::demo::CommandListSwapper* commandListSwapper, StartShadowRenderCommand*… in EndShadowRenderCommand() function in __anon6e4271080111::EndShadowRenderCommand121 virtual ~EndShadowRenderCommand() {} in ~EndShadowRenderCommand()260 EndShadowRenderCommand* s_EndShadowRenderCommand = NULL;874 void* endShadowCommandMemory = s_DeviceAllocator.Alloc(sizeof(EndShadowRenderCommand)); in InitializeScenes()876 …s_EndShadowRenderCommand = new(endShadowCommandMemory) EndShadowRenderCommand(commandListSwapper, … in InitializeScenes()