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Searched refs:DisableFlags (Results 1 – 19 of 19) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_CalculatedTransform.cpp103 this->DisableFlags(FLAG_IS_ROTATE_ZERO); in UpdateRotateFlagsStrictly()
135 this->DisableFlags(FLAG_IS_ROTATE_ZERO); in UpdateRotateFlags()
155 this->DisableFlags(FLAG_IS_TRANSLATE_ZERO); in UpdateTranslateFlags()
163 this->DisableFlags(FLAG_IS_ROTATE_TRANSLATE_ZERO | FLAG_IS_IDENTITY); in UpdateCompositeFlags()
Dgfx_TransformAnimBlendOp.cpp106 dst->DisableFlags(CalculatedTransform::FLAG_IS_IGNORE_SCALE); in BlendScaleStandard()
129 dst->DisableFlags(CalculatedTransform::FLAG_IS_IGNORE_SCALE); in BlendScaleAccurate()
184 dst->DisableFlags(CalculatedTransform::FLAG_IS_IGNORE_ROTATE); in BlendRotateMatrix()
230 dst->DisableFlags(CalculatedTransform::FLAG_IS_IGNORE_ROTATE); in BlendRotateQuaternion()
253 dst->DisableFlags(CalculatedTransform::FLAG_IS_IGNORE_TRANSLATE); in BlendTranslate()
284 dst->DisableFlags(CalculatedTransform::FLAG_IS_IGNORE_SCALE); in OverrideTransform()
309 dst->DisableFlags(CalculatedTransform::FLAG_IS_IGNORE_ROTATE); in OverrideTransform()
324 dst->DisableFlags(CalculatedTransform::FLAG_IS_IGNORE_TRANSLATE); in OverrideTransform()
Dgfx_AnimInterpolator.cpp148 result->DisableFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()
241 result->DisableFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()
Dgfx_TransformAnimEvaluator.cpp154 result->DisableFlags(CalculatedTransform::FLAG_IS_ROTATE_ZERO); in EvaluateMemberAnim()
159 result->DisableFlags(CalculatedTransform::FLAG_IS_TRANSLATE_ZERO); in EvaluateMemberAnim()
164 result->DisableFlags(CalculatedTransform::FLAG_IS_SCALE_ONE); in EvaluateMemberAnim()
267 transform->DisableFlags(CalculatedTransform::FLAG_CONVERTED_FOR_BLEND); in UpdateFlagsCommon()
Dgfx_TransformAnimInterpolator.cpp194 transform->DisableFlags(CalculatedTransform::FLAG_CONVERTED_FOR_BLEND); in GetResult()
329 transform->DisableFlags(CalculatedTransform::FLAG_CONVERTED_FOR_BLEND); in GetResult()
Dgfx_AnimAdder.cpp104 result->DisableFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()
Dgfx_TransformAnimAdder.cpp116 transform->DisableFlags(CalculatedTransform::FLAG_CONVERTED_FOR_BLEND); in GetResult()
Dgfx_TransformNode.cpp227 this->Transform().DisableFlags(CalculatedTransform::FLAG_IS_DIRTY); in UpdateTransform()
Dgfx_SkeletalModel.cpp125 m_Skeleton->GetResSkeleton().DisableFlags(ResSkeletonData::FLAG_MODEL_COORDINATE); in SetFullBakedAnimEnabled()
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResMaterial.cpp84 this->DisableFlags(ResMaterialData::FLAG_HAS_BEEN_SETUP); in Cleanup()
86 this->DisableFlags(ResMaterialData::FLAG_HAS_BEEN_SETUP_FRAGMENTSHADER); in Cleanup()
89 this->DisableFlags(ResMaterialData::FLAG_HAS_BEEN_SETUP_SHADER); in Cleanup()
99 this->DisableFlags((ResMaterialData::FLAG_HAS_BEEN_SETUP_TEXTURE)); in Cleanup()
Dgfx_ResMesh.cpp212 this->DisableFlags(ResMesh::FLAG_HAS_BEEN_SETUP); in Cleanup()
/NW4C-2.0.3/include/nw/anim/
Danim_AnimResult.h92 void DisableFlags(bit32 flags) { m_Flags = ut::DisableFlag(m_Flags, flags); } in DisableFlags() function
/NW4C-2.0.3/sources/libraries/anim/
Danim_AnimBlend.cpp167 result->DisableFlags(VALID_XYZW); in ConvertFloatVectorToAnimResult()
267 result->DisableFlags(VALID_RGBA); in ConvertToAnimResult()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmModel.cpp398 …transformNode->Transform().DisableFlags(nw::gfx::CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULAT… in SetConstrainId()
404 …transformNode->Transform().DisableFlags(nw::gfx::CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULAT… in SetConstrainId()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_CalculatedTransform.h541 void DisableFlags(bit32 flags) { m_Flags = ut::DisableFlag(m_Flags, flags); } in DisableFlags() function
552 DisableFlags(flags); in EnableFlags()
590 this->DisableFlags(FLAG_IS_UNIFORM_SCALE | FLAG_IS_SCALE_ONE); in UpdateScaleFlags()
/NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp180 constrainedObject->Transform().DisableFlags( in AddConstrainedObject()
741 …s_Light->Transform().DisableFlags(nw::gfx::CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_EN… in SetupConstraint()
/NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp469 node->Transform().DisableFlags(nw::gfx::CalculatedTransform::FLAG_IS_DIRTY); in UpdateNode()
/NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp514 node->Transform().DisableFlags(nw::gfx::CalculatedTransform::FLAG_IS_DIRTY); in UpdateNode()
/NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp511 node->Transform().DisableFlags(nw::gfx::CalculatedTransform::FLAG_IS_DIRTY); in UpdateNode()