| /NW4C-2.0.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 305 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in InitializeScenes() 331 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in InitializeScenes() 344 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in InitializeScenes() 357 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in InitializeScenes()
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | GfxCtrl.cpp | 212 nw::gfx::SceneNode* pAddNode = nw::demo::Utility::CreateSceneNode( in CreateModel() 366 nw::gfx::SceneNode* pAddNode = nw::demo::Utility::CreateSceneNode( in CreateParticle() 391 nw::gfx::SceneNode* pAddEmitNode = nw::demo::Utility::CreateSceneNode( in CreateParticle() 538 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in CreateSceneEnvironment()
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| /NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 224 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 241 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 258 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
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| /NW4C-2.0.3/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 204 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 219 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
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| /NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 396 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 410 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 424 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
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| /NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 551 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 572 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 588 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 603 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
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| /NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 306 CreateSceneNode(nw::gfx::ResSceneObject resource) in CreateSceneNode() function 337 nw::gfx::SceneNode* node = CreateSceneNode(*modelResource); in BuildResources() 347 nw::gfx::SceneNode* node = CreateSceneNode(*lightResource); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 257 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 273 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
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| /NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/ |
| D | ParticleDropFrameDemo.cpp | 266 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 282 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
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| /NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/ |
| D | UserRenderNodeDemo.cpp | 304 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 321 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
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| /NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 316 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 355 nw::gfx::SceneNode* bufferNode = nw::demo::Utility::CreateSceneNode( in BuildResources() 381 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
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| /NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 334 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 349 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 364 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
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| /NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 328 CreateSceneNode(nw::gfx::ResSceneObject resource) in CreateSceneNode() function 359 nw::gfx::SceneNode* node = CreateSceneNode(*modelResource); in BuildResources() 370 nw::gfx::SceneNode* node = CreateSceneNode(*lightResource); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 320 CreateSceneNode(nw::gfx::ResSceneObject resource) in CreateSceneNode() function 356 nw::gfx::SceneNode* node = CreateSceneNode(*modelResource); in BuildResources() 379 nw::gfx::SceneNode* node = CreateSceneNode(*emitterResource); in BuildResources()
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| /NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 339 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 357 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
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| /NW4C-2.0.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 395 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 410 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
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| /NW4C-2.0.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 369 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 383 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
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| /NW4C-2.0.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 337 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 352 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
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| /NW4C-2.0.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 544 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 558 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
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| /NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 670 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 703 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 782 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in InitializeScenes()
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| /NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 722 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 762 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() 841 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in InitializeScenes()
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| /NW4C-2.0.3/include/nw/demo/ |
| D | demo_Utility.h | 355 static nw::gfx::SceneNode* CreateSceneNode(
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| /NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/ |
| D | FastCreateDemo.cpp | 264 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
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| /NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 329 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
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| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_Utility.cpp | 440 Utility::CreateSceneNode( in CreateSceneNode() function in nw::demo::Utility
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