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Searched refs:CreateSceneNode (Results 1 – 25 of 26) sorted by relevance

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/NW4C-2.0.3/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp305 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in InitializeScenes()
331 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in InitializeScenes()
344 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in InitializeScenes()
357 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in InitializeScenes()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DGfxCtrl.cpp212 nw::gfx::SceneNode* pAddNode = nw::demo::Utility::CreateSceneNode( in CreateModel()
366 nw::gfx::SceneNode* pAddNode = nw::demo::Utility::CreateSceneNode( in CreateParticle()
391 nw::gfx::SceneNode* pAddEmitNode = nw::demo::Utility::CreateSceneNode( in CreateParticle()
538 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in CreateSceneEnvironment()
/NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp224 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
241 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
258 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-2.0.3/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp204 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
219 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp396 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
410 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
424 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp551 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
572 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
588 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
603 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp306 CreateSceneNode(nw::gfx::ResSceneObject resource) in CreateSceneNode() function
337 nw::gfx::SceneNode* node = CreateSceneNode(*modelResource); in BuildResources()
347 nw::gfx::SceneNode* node = CreateSceneNode(*lightResource); in BuildResources()
/NW4C-2.0.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp257 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
273 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/
DParticleDropFrameDemo.cpp266 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
282 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/
DUserRenderNodeDemo.cpp304 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
321 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp316 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
355 nw::gfx::SceneNode* bufferNode = nw::demo::Utility::CreateSceneNode( in BuildResources()
381 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp334 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
349 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
364 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp328 CreateSceneNode(nw::gfx::ResSceneObject resource) in CreateSceneNode() function
359 nw::gfx::SceneNode* node = CreateSceneNode(*modelResource); in BuildResources()
370 nw::gfx::SceneNode* node = CreateSceneNode(*lightResource); in BuildResources()
/NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp320 CreateSceneNode(nw::gfx::ResSceneObject resource) in CreateSceneNode() function
356 nw::gfx::SceneNode* node = CreateSceneNode(*modelResource); in BuildResources()
379 nw::gfx::SceneNode* node = CreateSceneNode(*emitterResource); in BuildResources()
/NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp339 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
357 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-2.0.3/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp395 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
410 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-2.0.3/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp369 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
383 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-2.0.3/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp337 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
352 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-2.0.3/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp544 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
558 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp670 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
703 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
782 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in InitializeScenes()
/NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp722 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
762 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
841 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in InitializeScenes()
/NW4C-2.0.3/include/nw/demo/
Ddemo_Utility.h355 static nw::gfx::SceneNode* CreateSceneNode(
/NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/
DFastCreateDemo.cpp264 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp329 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_Utility.cpp440 Utility::CreateSceneNode( in CreateSceneNode() function in nw::demo::Utility

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