| /NW4C-2.0.3/include/nw/dev/ |
| D | dev_DirectPrint.h | 206 void SetColor(ut::Color8 color); 220 ut::Color8 GetColor() const; 226 void SetBackgroundColor(ut::Color8 color); 240 ut::Color8 GetBackgroundColor() const; 358 ut::Color8 m_Color; 361 ut::Color8 m_BackgroundColor; 397 void SetColor(ut::Color8){} in SetColor() argument 401 ut::Color8 GetColor() const{ return ut::Color8(); } in GetColor() 403 void SetBackgroundColor(ut::Color8){} in SetBackgroundColor() argument 407 ut::Color8 GetBackgroundColor() const{ return ut::Color8(); } in GetBackgroundColor()
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| /NW4C-2.0.3/sources/libraries/lyt/ |
| D | lyt_DrawerGraphics.cpp | 158 nw::ut::Color8 white = pMaterial->GetColor( INTERPOLATECOLOR_WHITE ); in SetUpTexEnv() 183 *reinterpret_cast< nw::ut::Color8* >( &command[ 4 ] ) = white; in SetUpTexEnv() 189 else if ( *reinterpret_cast< nw::ut::Color8* >( &command[ 4 ] ) != white ) in SetUpTexEnv() 193 *reinterpret_cast< nw::ut::Color8* >( &command[ 4 ] ) = white; in SetUpTexEnv() 205 nw::ut::Color8 white = pMaterial->GetColor( INTERPOLATECOLOR_WHITE ); in SetUpTexEnv() 206 nw::ut::Color8 black = pMaterial->GetColor( INTERPOLATECOLOR_BLACK ); in SetUpTexEnv() 266 *reinterpret_cast< nw::ut::Color8* >( &command[ 4 ] ) = black; in SetUpTexEnv() 267 *reinterpret_cast< nw::ut::Color8* >( &command[ 10 ] ) = white; in SetUpTexEnv() 273 else if ( *reinterpret_cast< nw::ut::Color8* >( &command[ 4 ] ) != black || in SetUpTexEnv() 274 *reinterpret_cast< nw::ut::Color8* >( &command[ 10 ] ) != white ) in SetUpTexEnv() [all …]
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| D | lyt_TextBox.cpp | 224 const ut::Color8 235 ut::Color8 value in SetVtxColor() 248 …interpret_cast<const u8*>(&m_TextColors[idx / (2 * sizeof(ut::Color8))])[idx % sizeof(ut::Color8)]; in GetVtxColorElement() 257 … reinterpret_cast<u8*>(&m_TextColors[idx / (2 * sizeof(ut::Color8))])[idx % sizeof(ut::Color8)]; in SetVtxColorElement() 325 ut::Color8 minCol = m_pMaterial->GetColor(INTERPOLATECOLOR_BLACK); in DrawSelf() 326 ut::Color8 maxCol = m_pMaterial->GetColor(INTERPOLATECOLOR_WHITE); in DrawSelf() 699 ut::Color8 topCol = m_TextColors[TEXTCOLOR_TOP]; in SetupTextWriter() 700 ut::Color8 btmCol = m_TextColors[TEXTCOLOR_BOTTOM]; in SetupTextWriter()
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| D | lyt_Common.cpp | 228 const ut::Color8 230 const ut::Color8 col, in MultipleAlpha() 234 ut::Color8 ret = col; in MultipleAlpha() 235 if (alpha != ut::Color8::ALPHA_MAX) in MultipleAlpha() 237 ret.a = u8(col.a * alpha / ut::Color8::ALPHA_MAX); in MultipleAlpha() 257 const ut::Color8* vtxColors in DrawQuad() 338 ut::Color8 color) in DrawLine() 619 GL::SetTevConstRgba(GraphicsResource& graphicsResource, int index, nw::ut::Color8 value) in SetTevConstRgba() 634 …stRgba(GraphicsResource& graphicsResource, int index, nw::ut::Color8 value0, nw::ut::Color8 value1) in SetTevConstRgba() 649 GL::SetTevBufferColor(nw::lyt::GraphicsResource &graphicsResource, ut::Color8 value) in SetTevBufferColor()
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| D | lyt_Bounding.cpp | 64 internal::DrawLine(drawInfo, GetVtxPos(), GetSize(), ut::Color8::GREEN); in DrawSelf()
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| D | lyt_Pane.cpp | 311 m_Alpha = ut::Color8::ALPHA_MAX; in Pane() 441 const ut::Color8 446 return ut::Color8::WHITE; in GetVtxColor() 452 ut::Color8 value in SetVtxColor() 495 return ut::Color8::ELEMENT_MAX; in GetVtxColorElement() 663 if (IsInfluencedAlpha() && m_Alpha != ut::Color8::ALPHA_MAX) in CalculateMtx() 668 const f32 invAlpha = 1.0f / ut::Color8::ALPHA_MAX; in CalculateMtx() 726 internal::DrawLine(drawInfo, GetVtxPos(), m_Size, ut::Color8::GREEN); in DrawSelf()
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | SmButton.cpp | 37 m_OnColor( nw::ut::Color8::BLACK ), in SmButton() 38 m_OffColor( nw::ut::Color8::RED ) in SmButton() 46 m_Button->SetVertex( 0, x, y, nw::ut::Color8::BLACK ); in SmButton() 47 m_Button->SetVertex( 1, x, y + h, nw::ut::Color8::BLACK ); in SmButton() 48 m_Button->SetVertex( 2, x + w, y, nw::ut::Color8::BLACK ); in SmButton() 49 m_Button->SetVertex( 3, x + w, y + h, nw::ut::Color8::BLACK ); in SmButton() 58 …->SetVertex( 0, x - PRESSED_BTN_MARGIN, y - PRESSED_BTN_MARGIN, nw::ut::Color8::YELLOW ); in SmButton() 59 …->SetVertex( 1, x - PRESSED_BTN_MARGIN, y + h + PRESSED_BTN_MARGIN, nw::ut::Color8::YELLOW ); in SmButton() 60 …->SetVertex( 2, x + w + PRESSED_BTN_MARGIN, y - PRESSED_BTN_MARGIN, nw::ut::Color8::YELLOW ); in SmButton() 61 …->SetVertex( 3, x + w + PRESSED_BTN_MARGIN, y + h + PRESSED_BTN_MARGIN, nw::ut::Color8::YELLOW ); in SmButton() [all …]
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| D | SmSliderBar.cpp | 56 m_Bar->SetVertex( 0, x - SM_BAR_HALF_SIZE, y, nw::ut::Color8::BLACK ); in SmSliderBar() 57 m_Bar->SetVertex( 1, x - SM_BAR_HALF_SIZE, y + length, nw::ut::Color8::BLACK ); in SmSliderBar() 58 m_Bar->SetVertex( 2, x + SM_BAR_HALF_SIZE, y, nw::ut::Color8::BLACK ); in SmSliderBar() 59 m_Bar->SetVertex( 3, x + SM_BAR_HALF_SIZE, y + length, nw::ut::Color8::BLACK ); in SmSliderBar() 67 …_Slider->SetVertex( 0, x - SM_SLIDER_HALF_SIZE, y - SM_SLIDER_HALF_SIZE, nw::ut::Color8::RED ); in SmSliderBar() 68 …_Slider->SetVertex( 1, x - SM_SLIDER_HALF_SIZE, y + SM_SLIDER_HALF_SIZE, nw::ut::Color8::RED ); in SmSliderBar() 69 …_Slider->SetVertex( 2, x + SM_SLIDER_HALF_SIZE, y - SM_SLIDER_HALF_SIZE, nw::ut::Color8::RED ); in SmSliderBar() 70 …_Slider->SetVertex( 3, x + SM_SLIDER_HALF_SIZE, y + SM_SLIDER_HALF_SIZE, nw::ut::Color8::RED ); in SmSliderBar()
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| D | SmTouchPanelCamera.cpp | 139 … m_Collision.GetY(), nw::ut::Color8::YELLOW ); in Render() 140 … m_Collision.GetY() + m_Collision.GetHeight(), nw::ut::Color8::YELLOW ); in Render() 141 …_Collision.GetWidth(), m_Collision.GetY(), nw::ut::Color8::YELLOW ); in Render() 142 …_Collision.GetWidth(), m_Collision.GetY() + m_Collision.GetHeight(), nw::ut::Color8::YELLOW ); in Render() 150 … prim.SetVertex( m_TouchPanelPosX, m_TouchPanelPosY, nw::ut::Color8::RED ); in Render() 151 … prim.SetVertex( m_TouchPanelPosX, m_TouchPanelPosY + 4.f, nw::ut::Color8::RED ); in Render() 152 … prim.SetVertex( m_TouchPanelPosX + 4.f, m_TouchPanelPosY, nw::ut::Color8::RED ); in Render() 153 … prim.SetVertex( m_TouchPanelPosX + 4.f, m_TouchPanelPosY + 4.f, nw::ut::Color8::RED ); in Render()
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| D | main.cpp | 447 _SET_PERF_CPU_BEGIN( "GFX :Update Scene ", nw::ut::Color8::RED ); in CreateGfxCache() 508 _SET_PERF_CPU_BEGIN( "GFX :Create Command Cache ", nw::ut::Color8::RED ); in CreateGfxCache() 675 _SET_PERF_GPU_BEGIN( "CPU WAIT ", nw::ut::Color8::RED ); in DemoScene() 699 _SET_PERF_GPU_BEGIN( "GPU_ALL_COST ", nw::ut::Color8::BLUE ); in DemoScene() 703 _SET_PERF_CPU_BEGIN( "GFX :CommandCache Copy ", nw::ut::Color8::RED ); in DemoScene() 734 _SET_PERF_CPU_BEGIN( "SYS :RenderTarget Change ", nw::ut::Color8::BLUE ); in DemoScene() 750 _SET_PERF_CPU_BEGIN( "LYT :Calc ", nw::ut::Color8::GREEN ); in DemoScene() 761 _SET_PERF_CPU_BEGIN( "LYT :CommandCache Copy ", nw::ut::Color8::GREEN ); in DemoScene() 777 _SET_PERF_CPU_BEGIN( "PERF:Performance Meter ", nw::ut::Color8::YELLOW ); in DemoScene() 792 _SET_PERF_CPU_BEGIN( "SYS :Transfer BUffer ", nw::ut::Color8::BLUE ); in DemoScene()
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| D | SmPrimitive.cpp | 344 void Sm2DPrimPC::SetVertex( uint vertexIdx, f32 x, f32 y, nw::ut::Color8 color ) in SetVertex() 356 void Sm2DPrimPC::SetVertexColor( nw::ut::Color8 color ) in SetVertexColor() 405 void Sm2DDynamicPrimPC::SetVertex( f32 x, f32 y, nw::ut::Color8 color ) in SetVertex()
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| /NW4C-2.0.3/include/nw/lyt/ |
| D | lyt_Common.h | 163 const ut::Color8 MultipleAlpha( 164 const ut::Color8 col, 173 const ut::Color8* vtxColors = NULL); 184 ut::Color8 color); 191 const ut::Color8 cols[], in GetVtxColorElement() 197 return reinterpret_cast<const u8*>(&cols[idx / sizeof(ut::Color8)])[idx % sizeof(ut::Color8)]; in GetVtxColorElement() 203 ut::Color8 cols[], in SetVtxColorElement() 210 reinterpret_cast<u8*>(&cols[idx / sizeof(ut::Color8)])[idx % sizeof(ut::Color8)] = value; in SetVtxColorElement() 257 static void SetTevConstRgba(GraphicsResource& graphicsResource, int index, ut::Color8 value); 258 …tTevConstRgba(GraphicsResource& graphicsResource, int index, ut::Color8 value0, ut::Color8 value1); [all …]
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| D | lyt_TextBox.h | 301 const ut::Color8 GetTextColor(u32 type) const in GetTextColor() 319 void SetTextColor(u32 type, ut::Color8 value) in SetTextColor() 339 ut::Color8 top, in SetTextColor() 340 ut::Color8 bottom in SetTextColor() 603 virtual const ut::Color8 GetVtxColor(u32 idx) const; 623 virtual void SetVtxColor(u32 idx, ut::Color8 value); 834 ut::Color8 m_TextColors[TEXTCOLOR_MAX];
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| D | lyt_Picture.h | 126 virtual const ut::Color8 GetVtxColor(u32 idx) const; 139 virtual void SetVtxColor(u32 idx, ut::Color8 value); 310 ut::Color8 m_VtxColors[VERTEXCOLOR_MAX];
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| D | lyt_Window.h | 49 ut::Color8 vtxColors[VERTEXCOLOR_MAX]; 183 virtual const ut::Color8 GetVtxColor(u32 idx) const; 196 virtual void SetVtxColor(u32 idx, ut::Color8 value);
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| D | lyt_Material.h | 577 const ut::Color8& GetColor(u32 idx) const in GetColor() 596 void SetColor(u32 idx, ut::Color8 value) in SetColor() 1082 ut::Color8 m_Colors[MatColorMax];
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| /NW4C-2.0.3/include/nw/font/ |
| D | font_CharWriter.h | 135 ut::Color8 min, in SetColorMapping() 136 ut::Color8 max in SetColorMapping() 147 const ut::Color8 GetColorMappingMin() const { return m_ColorMapping.min; } in GetColorMappingMin() 153 const ut::Color8 GetColorMappingMax() const { return m_ColorMapping.max; } in GetColorMappingMax() 204 void SetTextColor(ut::Color8 color) in SetTextColor() 216 ut::Color8 start, in SetTextColor() 217 ut::Color8 end in SetTextColor() 229 …const ut::Color8 GetTextColor() const { return m_TextColors[internal::TEXTCOLOR_STAR… in GetTextColor() 235 …const ut::Color8 GetGradationStartColor() const { return m_TextColors[internal::TEXTCOLOR_STAR… in GetGradationStartColor() 241 …const ut::Color8 GetGradationEndColor() const { return m_TextColors[internal::TEXTCOLOR_END]… in GetGradationEndColor() [all …]
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| D | font_Types.h | 130 ut::Color8 color;
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| D | font_DispStringBuffer.h | 35 ut::Color8 color[TEXTCOLOR_MAX];
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| /NW4C-2.0.3/demos/Nw4cDemo/include/ |
| D | SmButton.h | 54 void SetColor( nw::ut::Color8 onColor, nw::ut::Color8 offColor ); 69 nw::ut::Color8 m_OnColor; 70 nw::ut::Color8 m_OffColor;
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| D | SmPrimitive.h | 31 nw::ut::Color8 color; 109 void SetVertex( uint vertexIdx, f32 x, f32 y, nw::ut::Color8 color ); 112 void SetVertexColor( nw::ut::Color8 color ); 155 void SetVertex( f32 x, f32 y, nw::ut::Color8 color );
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| D | SmPerf.h | 39 nw::ut::Color8 costColor; 140 nw::ut::Color8 GetCostColor( uint costNo ) in GetCostColor()
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| /NW4C-2.0.3/include/nw/demo/ |
| D | demo_GraphicsDrawing.h | 154 void DrawLine( s32 x1, s32 y1, s32 x2, s32 y2, ut::Color8 color ) in DrawLine() 170 void DrawLine( const math::VEC2& p1, const math::VEC2& p2, ut::Color8 color ); 181 void DrawRectangle( s32 posh, s32 posv, s32 sizeh, s32 sizev, ut::Color8 color ) in DrawRectangle() 197 void DrawRectangle( const math::VEC2& pos, const math::VEC2& size, ut::Color8 color ); 208 void FillRectangle( s32 posh, s32 posv, s32 sizeh, s32 sizev, ut::Color8 color ) in FillRectangle() 224 void FillRectangle( const math::VEC2& pos, const math::VEC2& size, ut::Color8 color ); 234 …lTriangle( const math::VEC2& pt1, const math::VEC2& pt2, const math::VEC2& pt3, ut::Color8 color ); 243 void FillTriangles( const math::VEC2* pPointArray, s32 pointCount, ut::Color8 color ); 410 void BuildColor( const s32 vertexCount, const ut::Color8 color,
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| /NW4C-2.0.3/include/nw/ut/ |
| D | ut_Color.h | 33 struct Color8 struct 36 typedef Color8 SelfType; //!< @details :private argument 69 /* ctor */ Color8() { this->SetU32(WHITE); } in Color8() argument 74 /* ctor */ /*implicit*/ Color8(u32 color) { this->SetU32(color); } in Color8() argument 79 /* ctor */ /*implicit*/ Color8(s32 red, s32 green, s32 blue, s32 alpha) in Color8() argument 90 /* dtor */ ~Color8() {} in ~Color8() argument 555 typedef Color8 Color; argument 605 /* ctor */ /* implicit */ FloatColor(Color8 color) { operator =(color); } in FloatColor() 638 SelfType& operator =(Color8 color) 674 operator Color8() const in Color8() function [all …]
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| /NW4C-2.0.3/sources/libraries/dev/ |
| D | dev_DirectPrint.cpp | 269 const ut::Color8& bgColor) in Erase() 273 this->InitializeContext(context, buffer, ut::Color8::BLACK, bgColor, direction); in Erase() 320 ut::Color8 color, in InitializeContext() 321 ut::Color8 bgColor, in InitializeContext() 854 this->SetColor(nw::ut::Color8::WHITE); in Initialize() 855 this->SetBackgroundColor(nw::ut::Color8::BLACK); in Initialize() 1002 DirectPrint::SetColor(ut::Color8 color) in SetColor() 1013 ut::Color8 1020 DirectPrint::SetBackgroundColor(ut::Color8 color) in SetBackgroundColor() 1031 ut::Color8
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