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Searched refs:Cleanup (Results 1 – 25 of 32) sorted by relevance

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/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResVertex.cpp123 ResVertexAttribute::Cleanup() in Cleanup() function in nw::gfx::res::ResVertexAttribute
129 ResStaticCast<ResVertexParamAttribute>( *this ).Cleanup(); in Cleanup()
133 ResStaticCast<ResInterleavedVertexStream>(*this).Cleanup(); in Cleanup()
137 ResStaticCast<ResVertexStream>(*this).Cleanup(); in Cleanup()
196 ResVertexParamAttribute::Cleanup() in Cleanup() function in nw::gfx::res::ResVertexParamAttribute
236 ResVertexStream::Cleanup() in Cleanup() function in nw::gfx::res::ResVertexStream
284 ResInterleavedVertexStream::Cleanup() in Cleanup() function in nw::gfx::res::ResInterleavedVertexStream
Dgfx_ResModel.cpp84 ResModel::Cleanup() in Cleanup() function in nw::gfx::res::ResModel
91 this->GetShapes( i ).Cleanup(); in Cleanup()
98 this->GetMaterials( i ).Cleanup(); in Cleanup()
104 this->GetMeshes( i ).Cleanup(); in Cleanup()
Dgfx_ResShape.cpp321 ResShape::Cleanup() in Cleanup() function in nw::gfx::res::ResShape
351 resShape.GetPrimitiveSets( i ).Cleanup(); in ResShape_Cleanup()
365 resSeparateShape.GetVertexAttributes( i ).Cleanup(); in ResSeparateDataShape_Cleanup()
381 ResPrimitiveSet::Cleanup() in Cleanup() function in nw::gfx::res::ResPrimitiveSet
389 (*it).Cleanup(); in Cleanup()
396 ResPrimitive::Cleanup() in Cleanup() function in nw::gfx::res::ResPrimitive
Dgfx_ResLookupTable.cpp122 ResLookupTable::Cleanup() in Cleanup() function in nw::gfx::res::ResLookupTable
184 ResLookupTableSet::Cleanup() in Cleanup() function in nw::gfx::res::ResLookupTableSet
Dgfx_ResFog.cpp53 ResFog::Cleanup() in Cleanup() function in nw::gfx::res::ResFog
Dgfx_ResFragmentShader.cpp221 ResFragmentShader::Cleanup() in Cleanup() function in nw::gfx::res::ResFragmentShader
228 ResFragmentLightingTable::Cleanup() in Cleanup() function in nw::gfx::res::ResFragmentLightingTable
Dgfx_ResLight.cpp85 ResLight::Cleanup() in Cleanup() function in nw::gfx::res::ResLight
Dgfx_ResMaterial.cpp82 ResMaterial::Cleanup() in Cleanup() function in nw::gfx::res::ResMaterial
106 textureMapper.Cleanup(); in Cleanup()
112 this->GetProceduralTextureMapper().Cleanup(); in Cleanup()
Dgfx_ResGraphicsFile.cpp114 ResGraphicsFile::Cleanup() in Cleanup() function in nw::gfx::res::ResGraphicsFile
Dgfx_ResShader.cpp236 ResShader::Cleanup() in Cleanup() function in nw::gfx::res::ResShader
362 ResShaderProgramDescription::Cleanup() in Cleanup() function in nw::gfx::res::ResShaderProgramDescription
Dgfx_ResMesh.cpp210 ResMesh::Cleanup() in Cleanup() function in nw::gfx::res::ResMesh
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResVertex.h130 void Cleanup();
214 void Cleanup();
390 void Cleanup();
426 void Cleanup();
Dgfx_ResLookupTable.h99 void Cleanup();
222 void Cleanup();
Dgfx_ResShape.h158 void Cleanup();
236 void Cleanup();
379 void Cleanup();
Dgfx_ResMesh.h179 void Cleanup();
Dgfx_ResFog.h184 void Cleanup();
Dgfx_ResModel.h185 void Cleanup();
Dgfx_ResShader.h682 void Cleanup();
723 void Cleanup();
Dgfx_ResFragmentShader.h448 void Cleanup() in Cleanup() function
534 void Cleanup();
1188 void Cleanup();
Dgfx_ResLight.h172 void Cleanup();
Dgfx_ResTextureMapper.h536 void Cleanup();
/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResAnim.cpp244 ResTextureAnim::Cleanup() in Cleanup() function in nw::anim::res::ResTextureAnim
393 ResMemberAnim::Cleanup() in Cleanup() function in nw::anim::res::ResMemberAnim
398 static_cast<ResTextureAnim&>(*this).Cleanup(); in Cleanup()
512 ResAnim::Cleanup() in Cleanup() function in nw::anim::res::ResAnim
517 member.Cleanup(); in Cleanup()
/NW4C-2.0.3/include/nw/anim/res/
Danim_ResAnim.h533 void Cleanup();
653 void Cleanup();
1085 void Cleanup();
/NW4C-2.0.3/include/nw/ut/
Dut_ResUtil.h362 res.Cleanup(); in SafeCleanup()
/NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp411 s_ShadowTexture.Cleanup(); in TerminateGraphics()
643 dummyTexture.Cleanup(); in SetupShadowMaterial()

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