Searched refs:CalcCurrentPlayerPriority (Results 1 – 7 of 7) sorted by relevance
129 int allocPriority = sound->CalcCurrentPlayerPriority(); in AppendSound()137 if ( allocPriority < dropSound->CalcCurrentPlayerPriority() ) return false; in AppendSound()209 if ( startPriority < dropSound->CalcCurrentPlayerPriority() ) in detail_CanPlaySound()235 int itrPriority = itr->CalcCurrentPlayerPriority(); in GetLowestPrioritySound()
238 if ( pSound->CalcCurrentPlayerPriority() < itr->CalcCurrentPlayerPriority() ) break; in InsertPriorityList()296 tmplist[ front.CalcCurrentPlayerPriority() ].PushBack( &front ); in detail_SortPriorityList()322 int allocPriority = pSound->CalcCurrentPlayerPriority(); in detail_AppendSound()330 if ( allocPriority < dropSound->CalcCurrentPlayerPriority() ) return false; in detail_AppendSound()419 if ( startPriority < dropSound->CalcCurrentPlayerPriority() ) return false; in detail_CanPlaySound()
249 m_Manager.UpdatePriority( this, CalcCurrentPlayerPriority() ); in OnUpdatePlayerPriority()
204 int priority = CalcCurrentPlayerPriority(); in OnUpdatePlayerPriority()
323 int priority = CalcCurrentPlayerPriority(); in OnUpdatePlayerPriority()
142 if ( allocPriority < lowPrioSound->CalcCurrentPlayerPriority() ) return NULL; in Alloc()232 tmplist[ front.CalcCurrentPlayerPriority() ].PushBack( &front ); in SortPriorityList()292 if ( priority < itr->CalcCurrentPlayerPriority() ) break; in InsertPriorityList()
335 int CalcCurrentPlayerPriority() const in CalcCurrentPlayerPriority() function