Searched refs:CONST_0 (Results 1 – 15 of 15) sorted by relevance
| /NW4C-2.0.3/SampleData/Graphics/Shader/UserShader/ |
| D | UserCalcColor.vsh | 25 mov TEMP_STUS.xy, CONST_0 29 cmp NEQ, NEQ, TEMP0.xy, CONST_0 32 mov TEMP_COLO.xyz, CONST_0 50 cmp EQ, EQ, TEMP_STUS.xy, CONST_0 58 max o_Color, TEMP_COLO, CONST_0
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| D | UserTransformMatrix.vsh | 85 cmp NEQ, NEQ, TEMP0.yz, CONST_0 88 mov MODL_POSI, CONST_0 89 mov WRLD_NORM, CONST_0 90 mov WRLD_TANG, CONST_0 95 cmp NEQ, NEQ, nw_boneWeight.zw, CONST_0 139 cmp NEQ, NEQ, nw_boneWeight.zw, CONST_0 178 cmp NEQ, NEQ, nw_boneWeight.zw, CONST_0 207 mov o_Quaternion.xyzw, CONST_0 216 cmp NEQ, NEQ, TEMP0.yz, CONST_0 237 mova a0.x, CONST_0 [all …]
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| /NW4C-2.0.3/sources/shaders/gfx/DefaultShader/ |
| D | CalcColor.vsh | 27 mov TEMP_STUS.xy, CONST_0 31 cmp NEQ, NEQ, TEMP0.xy, CONST_0 34 mov TEMP_COLO.xyz, CONST_0 52 cmp EQ, EQ, TEMP_STUS.xy, CONST_0 56 max o_Color, TEMP_COLO, CONST_0
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| D | TransformMatrix.vsh | 87 cmp NEQ, NEQ, TEMP0.yz, CONST_0 90 mov MODL_POSI, CONST_0 91 mov WRLD_NORM, CONST_0 92 mov WRLD_TANG, CONST_0 97 cmp NEQ, NEQ, nw_boneWeight.zw, CONST_0 134 cmp NEQ, NEQ, nw_boneWeight.zw, CONST_0 173 cmp NEQ, NEQ, nw_boneWeight.zw, CONST_0 202 mov o_Quaternion.xyzw, CONST_0 211 cmp NEQ, NEQ, TEMP0.yz, CONST_0 225 mova a0.x, CONST_0 [all …]
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| D | CalcVertexLighting.vsh | 27 mov TEMP3, CONST_0 58 mov TEMP5.x, CONST_0 69 cmp EQ, GT, TEMP6.xy, CONST_0 71 max TEMP6.x, TEMP6.x, CONST_0
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| D | GenTexcoordSphereReflection.vsh | 27 mov TEMP1.zw, CONST_0
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| D | CalcTexcoord2.vsh | 46 mov o_TexCoord2, CONST_0
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| D | CalcTexcoord1.vsh | 57 mov o_TexCoord1, CONST_0
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| D | CalcTexcoord0.vsh | 36 mov TRAN_TEX0.zw, CONST_0
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| D | CalcQuaternion.vsh | 47 …cmp LEQ, LEQ, r4.x, CONST_0 // compare 0.5*(n.z + 1.0) wit…
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| /NW4C-2.0.3/sources/shaders/gfx/ShadowShader/ |
| D | TransformMatrix.vsh | 65 cmp NEQ, NEQ, TEMP0.yz, CONST_0 68 mov MODL_POSI, CONST_0 69 mov WRLD_NORM, CONST_0 125 mov TEMP_NORM, CONST_0 143 cmp NEQ, NEQ, TEMP0.yz, CONST_0 157 mova a0.x, CONST_0 181 mov TEMP_NORM, CONST_0
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| /NW4C-2.0.3/SampleData/Graphics/Shader/MultiplyShader/ |
| D | CalcColor.vsh | 26 cmp NEQ, NEQ, TEMP0.xy, CONST_0 42 max o_Color, TEMP_COLO, CONST_0
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| /NW4C-2.0.3/sources/shaders/gfx/ParticleShader/ |
| D | gfx_ParticleVShader.vsh | 132 mov mat0, CONST_0 133 mov mat1, CONST_0 134 mov mat2, CONST_0 206 mov xvector.yz, CONST_0 207 mov yvector.xz, CONST_0 242 mov xvector, CONST_0 243 mov yvector, CONST_0 294 mov yvector.xz, CONST_0 363 mov xvector.zw, CONST_0 367 mov yvector.zw, CONST_0 [all …]
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| /NW4C-2.0.3/sources/shaders/gfx/ |
| D | VertexShader.h | 163 #define CONST_0 CONSTANT[0].x macro
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| /NW4C-2.0.3/sources/shaders/lyt/ |
| D | lyt_PaneShader.vsh | 70 #define CONST_0 CONST.x
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