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Searched refs:COND_MODE_STA0 (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/sources/shaders/gfx/DefaultShader/
DCalcQuaternion.vsh50 jpc 1, 1, COND_MODE_STA0, l_internal_calc_quaternion_from_normal_end
91 jpc 0, 0, COND_MODE_STA0, l_full_quaternion_calc_fallback
101 ifc 1, 1, COND_MODE_STA0
112 ifc 1, 1, COND_MODE_STA0
DCalcVertexLighting.vsh33 ifc 1, 0, COND_MODE_STA0 // �f�B���N�V���i�����C�g�̏ꍇ
53 ifc 1, 0, COND_MODE_STA0 // �p�x�������s���ꍇ
DTransformMatrix.vsh108 callc 1, 0, COND_MODE_STA0, l_internal_blend_vertex_pn
145 callc 1, 0, COND_MODE_STA0, l_internal_blend_vertex_pnt
184 callc 1, 0, COND_MODE_STA0, l_internal_blend_vertex_p
/NW4C-2.0.3/sources/shaders/gfx/
DVertexShader.h44 #define COND_MODE_STA0 2 macro
/NW4C-2.0.3/sources/shaders/gfx/ShadowShader/
DTransformMatrix.vsh72 ifc 1, 0, COND_MODE_STA0
163 ifc 1, 0, COND_MODE_STA0
/NW4C-2.0.3/SampleData/Graphics/Shader/UserShader/
DUserTransformMatrix.vsh106 callc 1, 0, COND_MODE_STA0, l_internal_blend_vertex_pn
150 callc 1, 0, COND_MODE_STA0, l_internal_blend_vertex_pnt
189 callc 1, 0, COND_MODE_STA0, l_internal_blend_vertex_p