Searched refs:COMPONENT_COUNT (Results 1 – 2 of 2) sorted by relevance
194 for (int compIdx = 0; compIdx < COMPONENT_COUNT; ++compIdx) in Blend()227 for (int compIdx = 0; compIdx < COMPONENT_COUNT; ++compIdx) in Override()249 for (int compIdx = 0; compIdx < COMPONENT_COUNT; ++compIdx) in Apply()270 for (int compIdx = 0; compIdx < COMPONENT_COUNT; ++compIdx) in ConvertToAnimResult()
524 enum { COMPONENT_COUNT = 4 }; enumerator