Searched refs:CHILDREN_MEMORY_ALIGNMENT (Results 1 – 2 of 2) sorted by relevance
49 static const size_t CHILDREN_MEMORY_ALIGNMENT = os::IAllocator::CACHE_LINE_ALIGNMENT; variable536 size.Add(sizeof(SceneNode*) * description.maxChildren, CHILDREN_MEMORY_ALIGNMENT); in GetMemorySizeForInitialize()
167 sizeof(SceneNode*) * m_Description.maxChildren, CHILDREN_MEMORY_ALIGNMENT); in CreateChildren()