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Searched refs:CHILDREN_MEMORY_ALIGNMENT (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_SceneNode.h49 static const size_t CHILDREN_MEMORY_ALIGNMENT = os::IAllocator::CACHE_LINE_ALIGNMENT; variable
536 size.Add(sizeof(SceneNode*) * description.maxChildren, CHILDREN_MEMORY_ALIGNMENT); in GetMemorySizeForInitialize()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SceneNode.cpp167 sizeof(SceneNode*) * m_Description.maxChildren, CHILDREN_MEMORY_ALIGNMENT); in CreateChildren()