Home
last modified time | relevance | path

Searched refs:BuildUniformLocations (Results 1 – 3 of 3) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_ShaderUniforms.h449 void BuildUniformLocations(GLuint programObject);
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResShader.cpp296 uniformLocation->BuildUniformLocations(this->ref().m_ProgramObject); in Setup()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ShaderUniforms.cpp30 ShaderUniformLocation::BuildUniformLocations(GLuint programObject) in BuildUniformLocations() function in nw::gfx::ShaderUniformLocation