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Searched refs:AllocateGraphicsMemory (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp112 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() function
168 if (nngxInitialize(AllocateGraphicsMemory, DeallocateGraphicsMemory) == GL_FALSE) in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp122 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() function
179 if (nngxInitialize(AllocateGraphicsMemory, DeallocateGraphicsMemory) == GL_FALSE) in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp120 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() function
180 if (nngxInitialize(AllocateGraphicsMemory, DeallocateGraphicsMemory) == GL_FALSE) in InitializeGraphics()
/NW4C-2.0.3/include/nw/demo/
Ddemo_GraphicsSystem.h692 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size);
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp79 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() function
147 if (nngxInitialize(AllocateGraphicsMemory, DeallocateGraphicsMemory) == GL_FALSE) in Create()
/NW4C-2.0.3/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp368 … void* vramAddr = nw::demo::AllocateGraphicsMemory(NN_GX_MEM_VRAMA, NN_GX_MEM_TEXTURE, 0, size); in BuildResources()