Searched refs:AllocateGraphicsMemory (Results 1 – 6 of 6) sorted by relevance
| /NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 112 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() function 168 if (nngxInitialize(AllocateGraphicsMemory, DeallocateGraphicsMemory) == GL_FALSE) in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 122 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() function 179 if (nngxInitialize(AllocateGraphicsMemory, DeallocateGraphicsMemory) == GL_FALSE) in InitializeGraphics()
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| /NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 120 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() function 180 if (nngxInitialize(AllocateGraphicsMemory, DeallocateGraphicsMemory) == GL_FALSE) in InitializeGraphics()
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| /NW4C-2.0.3/include/nw/demo/ |
| D | demo_GraphicsSystem.h | 692 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size);
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| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_GraphicsSystem.cpp | 79 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() function 147 if (nngxInitialize(AllocateGraphicsMemory, DeallocateGraphicsMemory) == GL_FALSE) in Create()
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| /NW4C-2.0.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 368 … void* vramAddr = nw::demo::AllocateGraphicsMemory(NN_GX_MEM_VRAMA, NN_GX_MEM_TEXTURE, 0, size); in BuildResources()
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