Home
last modified time | relevance | path

Searched refs:AllocateAndFillN (Results 1 – 8 of 8) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_Common.h170 using nw::os::AllocateAndFillN;
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_FragmentLight.cpp222 AllocateAndFillN<ResFragmentLightData>(allocator, sizeof(ResFragmentLightData), 0); in CreateResFragmentLight()
285 AllocateAndFillN<ResFragmentLightData>(allocator, sizeof(ResFragmentLightData), 0); in CloneResFragmentLight()
Dgfx_AmbientLight.cpp141 AllocateAndFillN<ResAmbientLightData>(allocator, sizeof(ResAmbientLightData), 0); in CreateResAmbientLight()
Dgfx_HemiSphereLight.cpp143 AllocateAndFillN<ResHemiSphereLightData>(allocator, sizeof(ResHemiSphereLightData), 0); in CreateResHemiSphereLight()
Dgfx_VertexLight.cpp161 AllocateAndFillN<ResVertexLightData>(allocator, sizeof(ResVertexLightData), 0); in CreateResVertexLight()
Dgfx_Fog.cpp146 AllocateAndFillN<ResFogData>(allocator, sizeof(ResFogData), 0); in CreateResFog()
Dgfx_Camera.cpp202 AllocateAndFillN<ResCameraData>(allocator, sizeof(ResCameraData), 0); in Create()
/NW4C-2.0.3/include/nw/os/
Dos_Memory.h245 AllocateAndFillN(os::IAllocator* allocator, size_t size, u8 value) in AllocateAndFillN() function