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Searched refs:AllocateAndFill (Results 1 – 10 of 10) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_FragmentLight.cpp254 AllocateAndFill<ResReferenceLookupTableData>(allocator, 0); in CreateResFragmentLight()
261 AllocateAndFill<ResLightingLookupTableData>(allocator, 0); in CreateResFragmentLight()
264 AllocateAndFill<ResReferenceLookupTableData>(allocator, 0); in CreateResFragmentLight()
322 AllocateAndFill<ResReferenceLookupTableData>(allocator, 0); in CloneResFragmentLight()
343 AllocateAndFill<ResLightingLookupTableData>(allocator, 0); in CloneResFragmentLight()
350 AllocateAndFill<ResReferenceLookupTableData>(allocator, 0); in CloneResFragmentLight()
Dgfx_PerspectiveProjectionUpdater.cpp39 = AllocateAndFill<ResPerspectiveProjectionUpdaterData>(allocator, 0); in Create()
Dgfx_LookAtTargetViewUpdater.cpp39 = AllocateAndFill<ResLookAtTargetViewUpdaterData>(allocator, 0); in Create()
Dgfx_FrustumProjectionUpdater.cpp40 = AllocateAndFill<ResFrustumProjectionUpdaterData>(allocator, 0); in Create()
Dgfx_Fog.cpp178 AllocateAndFill<ResImageLookupTableData>(allocator, 0); in CreateResFog()
181 AllocateAndFill<ResFogUpdaterData>(allocator, 0); in CreateResFog()
232 AllocateAndFill<ResFogUpdaterData>(allocator, 0); in CreateResFogUpdater()
Dgfx_RotateViewUpdater.cpp39 = AllocateAndFill<ResRotateViewUpdaterData>(allocator, 0); in Create()
Dgfx_OrthoProjectionUpdater.cpp40 = AllocateAndFill<ResOrthoProjectionUpdaterData>(allocator, 0); in Create()
Dgfx_AimTargetViewUpdater.cpp39 = AllocateAndFill<ResAimTargetViewUpdaterData>(allocator, 0); in Create()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_Common.h169 using nw::os::AllocateAndFill;
/NW4C-2.0.3/include/nw/os/
Dos_Memory.h220 AllocateAndFill(os::IAllocator* allocator, u8 value) in AllocateAndFill() function