Searched refs:AllocateAndFill (Results 1 – 10 of 10) sorted by relevance
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_FragmentLight.cpp | 254 AllocateAndFill<ResReferenceLookupTableData>(allocator, 0); in CreateResFragmentLight() 261 AllocateAndFill<ResLightingLookupTableData>(allocator, 0); in CreateResFragmentLight() 264 AllocateAndFill<ResReferenceLookupTableData>(allocator, 0); in CreateResFragmentLight() 322 AllocateAndFill<ResReferenceLookupTableData>(allocator, 0); in CloneResFragmentLight() 343 AllocateAndFill<ResLightingLookupTableData>(allocator, 0); in CloneResFragmentLight() 350 AllocateAndFill<ResReferenceLookupTableData>(allocator, 0); in CloneResFragmentLight()
|
| D | gfx_PerspectiveProjectionUpdater.cpp | 39 = AllocateAndFill<ResPerspectiveProjectionUpdaterData>(allocator, 0); in Create()
|
| D | gfx_LookAtTargetViewUpdater.cpp | 39 = AllocateAndFill<ResLookAtTargetViewUpdaterData>(allocator, 0); in Create()
|
| D | gfx_FrustumProjectionUpdater.cpp | 40 = AllocateAndFill<ResFrustumProjectionUpdaterData>(allocator, 0); in Create()
|
| D | gfx_Fog.cpp | 178 AllocateAndFill<ResImageLookupTableData>(allocator, 0); in CreateResFog() 181 AllocateAndFill<ResFogUpdaterData>(allocator, 0); in CreateResFog() 232 AllocateAndFill<ResFogUpdaterData>(allocator, 0); in CreateResFogUpdater()
|
| D | gfx_RotateViewUpdater.cpp | 39 = AllocateAndFill<ResRotateViewUpdaterData>(allocator, 0); in Create()
|
| D | gfx_OrthoProjectionUpdater.cpp | 40 = AllocateAndFill<ResOrthoProjectionUpdaterData>(allocator, 0); in Create()
|
| D | gfx_AimTargetViewUpdater.cpp | 39 = AllocateAndFill<ResAimTargetViewUpdaterData>(allocator, 0); in Create()
|
| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_Common.h | 169 using nw::os::AllocateAndFill;
|
| /NW4C-2.0.3/include/nw/os/ |
| D | os_Memory.h | 220 AllocateAndFill(os::IAllocator* allocator, u8 value) in AllocateAndFill() function
|