Searched refs:AdjustZeroRotateMatrix (Results 1 – 3 of 3) sorted by relevance
213 transform->AdjustZeroRotateMatrix(!firstRotateFlag, firstRotateMtx); in GetResult()342 transform->AdjustZeroRotateMatrix(!firstRotateFlag, firstRotateMtx); in GetResult()
135 transform->AdjustZeroRotateMatrix(!firstRotateFlag, firstRotateMtx); in GetResult()
484 void AdjustZeroRotateMatrix(const bool useDefaultMtx, const math::MTX34& defaultMtx) in AdjustZeroRotateMatrix() function