Searched refs:AddVertexStreamSize (Results 1 – 3 of 3) sorted by relevance
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_ParticleCollection.cpp | 327 ParticleShape::AddVertexStreamSize(GL_FLOAT, 1, capacity, deviceMemorySize); in GetDeviceMemorySizeInternal() 335 ParticleShape::AddVertexStreamSize(GL_FLOAT, 3, capacity, deviceMemorySize); in GetDeviceMemorySizeInternal() 340 ParticleShape::AddVertexStreamSize(GL_FLOAT, 2, capacity, deviceMemorySize); in GetDeviceMemorySizeInternal() 471 shape->AddVertexStreamSize(GL_FLOAT, 1, capacity, deviceMemorySize); in Create() 479 shape->AddVertexStreamSize(GL_FLOAT, 3, capacity, deviceMemorySize); in Create() 484 shape->AddVertexStreamSize(GL_FLOAT, 2, capacity, deviceMemorySize); in Create()
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| D | gfx_ParticleShape.cpp | 516 ParticleShape::AddVertexStreamSize( in AddVertexStreamSize() function in nw::gfx::ParticleShape
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_ParticleShape.h | 123 static int AddVertexStreamSize(
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