Searched refs:AddAnimationFrame (Results 1 – 9 of 9) sorted by relevance
146 bool SmParticle::AddAnimationFrame( f32 addFrame, bool loop = true )
174 m_Layout->AddAnimationFrame( 1.f ); in ReceveMessage()
147 SmLayout::AddAnimationFrame( f32 addFrame, bool loop ) in AddAnimationFrame() function in __anon7bf7a3210111::SmLayout
309 SmModel::AddAnimationFrame( f32 addFrame, bool loop ) in AddAnimationFrame() function in __anon0ab8b7d40111::SmModel
269 SmCamera::AddAnimationFrame( f32 addFrame, bool loop ) in AddAnimationFrame() function in __anon3a64e36c0111::SmCamera
95 bool AddAnimationFrame( f32 addFrame, bool loop = true );
58 bool AddAnimationFrame( f32 addFrame, bool loop = true );
167 bool AddAnimationFrame( f32 addFrame, bool loop = true );
207 bool AddAnimationFrame( f32 addFrame, bool loop = true );