Searched refs:ActivateFragmentLightParameters (Results 1 – 5 of 5) sorted by relevance
| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_MaterialState.h | 75 static NW_INLINE void ActivateFragmentLightParameters( 475 MaterialState::ActivateFragmentLightParameters( in ActivateFragmentLightParameters() function 677 …internal::ActivateFragmentLightParameters(i, isDirectional, twoSideDiffuse, geomFactor0, geomFacto… in ActivateFragmentLighting()
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| D | gfx_ActivateCommand.h | 273 ActivateFragmentLightParameters(s32 index, bool isDirectional, bool twoSided, bool geomFactor0, boo… in ActivateFragmentLightParameters() function
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_DirectMaterialActivator.cpp | 72 …internal::MaterialState::ActivateFragmentLightParameters(sceneEnvironment, shaderProgram, resShadi… in Activate()
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| D | gfx_SimpleMaterialActivator.cpp | 95 …internal::MaterialState::ActivateFragmentLightParameters(sceneEnvironment, shaderProgram, resShadi… in Activate()
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| D | gfx_MaterialActivator.cpp | 80 …internal::MaterialState::ActivateFragmentLightParameters(sceneEnvironment, shaderProgram, resShadi… in Activate()
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