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Searched refs:ActivateFragmentLightParameters (Results 1 – 5 of 5) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_MaterialState.h75 static NW_INLINE void ActivateFragmentLightParameters(
475 MaterialState::ActivateFragmentLightParameters( in ActivateFragmentLightParameters() function
677 …internal::ActivateFragmentLightParameters(i, isDirectional, twoSideDiffuse, geomFactor0, geomFacto… in ActivateFragmentLighting()
Dgfx_ActivateCommand.h273 ActivateFragmentLightParameters(s32 index, bool isDirectional, bool twoSided, bool geomFactor0, boo… in ActivateFragmentLightParameters() function
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_DirectMaterialActivator.cpp72 …internal::MaterialState::ActivateFragmentLightParameters(sceneEnvironment, shaderProgram, resShadi… in Activate()
Dgfx_SimpleMaterialActivator.cpp95 …internal::MaterialState::ActivateFragmentLightParameters(sceneEnvironment, shaderProgram, resShadi… in Activate()
Dgfx_MaterialActivator.cpp80 …internal::MaterialState::ActivateFragmentLightParameters(sceneEnvironment, shaderProgram, resShadi… in Activate()