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Searched refs:AcceptChildren (Results 1 – 16 of 16) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_UserRenderNode.cpp72 AcceptChildren(visitor); in Accept()
Dgfx_SceneNode.cpp94 AcceptChildren(visitor); in Accept()
Dgfx_TransformNode.cpp154 AcceptChildren(visitor); in Accept()
Dgfx_Light.cpp38 AcceptChildren(visitor); in Accept()
Dgfx_AmbientLight.cpp130 AcceptChildren(visitor); in Accept()
Dgfx_HemiSphereLight.cpp132 AcceptChildren(visitor); in Accept()
Dgfx_VertexLight.cpp149 AcceptChildren(visitor); in Accept()
Dgfx_SkeletalModel.cpp109 AcceptChildren(visitor); in Accept()
Dgfx_ParticleModel.cpp243 AcceptChildren(visitor); in Accept()
Dgfx_FragmentLight.cpp211 AcceptChildren(visitor); in Accept()
Dgfx_Fog.cpp102 AcceptChildren(visitor); in Accept()
Dgfx_Model.cpp107 AcceptChildren(visitor); in Accept()
Dgfx_Camera.cpp584 AcceptChildren(visitor); in Accept()
Dgfx_ParticleEmitter.cpp287 AcceptChildren(visitor); in Accept()
Dgfx_ParticleSet.cpp3669 AcceptChildren(visitor); in Accept()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_SceneNode.h623 void AcceptChildren(ISceneVisitor* visitor) in AcceptChildren() function