| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_SceneInitializer.cpp | 71 m_MaterialIdGenerator.Get()->Accept(*material); in VisitModel() 86 m_MaterialIdGenerator.Get()->Accept(*material); in VisitSkeletalModel() 101 m_MaterialIdGenerator.Get()->Accept(*material); in VisitParticleModel()
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| D | gfx_UserRenderNode.cpp | 67 UserRenderNode::Accept( in Accept() function in nw::gfx::UserRenderNode
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| D | gfx_SceneNode.cpp | 89 SceneNode::Accept( in Accept() function in nw::gfx::SceneNode
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| D | gfx_TransformNode.cpp | 149 TransformNode::Accept( in Accept() function in nw::gfx::TransformNode
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| D | gfx_SortingMaterialIdGenerator.cpp | 104 SortingMaterialIdGenerator::Accept(Material* material) in Accept() function in nw::gfx::SortingMaterialIdGenerator
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| D | gfx_Light.cpp | 33 Light::Accept( in Accept() function in nw::gfx::Light
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| D | gfx_AmbientLight.cpp | 125 AmbientLight::Accept( in Accept() function in nw::gfx::AmbientLight
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| D | gfx_HemiSphereLight.cpp | 127 HemiSphereLight::Accept( in Accept() function in nw::gfx::HemiSphereLight
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| D | gfx_VertexLight.cpp | 144 VertexLight::Accept( in Accept() function in nw::gfx::VertexLight
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| D | gfx_SkeletalModel.cpp | 104 SkeletalModel::Accept( in Accept() function in nw::gfx::SkeletalModel
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_IMaterialIdGenerator.h | 48 virtual void Accept(Material* material) = 0;
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| D | gfx_SortingMaterialIdGenerator.h | 117 virtual void Accept(Material* material);
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| D | gfx_Light.h | 56 virtual void Accept(ISceneVisitor* visitor);
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| D | gfx_UserRenderNode.h | 228 virtual void Accept(ISceneVisitor* visitor);
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| D | gfx_AmbientLight.h | 159 virtual void Accept(ISceneVisitor* visitor);
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| D | gfx_HemiSphereLight.h | 160 virtual void Accept(ISceneVisitor* visitor);
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| D | gfx_SceneNode.h | 362 virtual void Accept(ISceneVisitor* visitor); 627 child->Accept(visitor); in AcceptChildren()
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| D | gfx_VertexLight.h | 201 virtual void Accept(ISceneVisitor* visitor);
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| D | gfx_FragmentLight.h | 237 virtual void Accept(ISceneVisitor* visitor);
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| D | gfx_ParticleModel.h | 181 virtual void Accept(ISceneVisitor* visitor);
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| D | gfx_Fog.h | 194 virtual void Accept(ISceneVisitor* visitor);
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| D | gfx_SkeletalModel.h | 258 virtual void Accept(ISceneVisitor* visitor);
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| D | gfx_ParticleEmitter.h | 105 virtual void Accept(ISceneVisitor* visitor);
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| D | gfx_ParticleSet.h | 185 virtual void Accept(ISceneVisitor* visitor);
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | SmSceneCtrl.cpp | 150 sceneRoot->Accept(m_SceneInitializer); in InitializeScene() 162 sceneRoot->Accept(this->m_SceneTraverser); in TraverseScene()
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