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Searched refs:AUX_BUS_NUM (Results 1 – 24 of 24) sorted by relevance

/NW4C-2.0.3/include/nw/snd/
Dsnd_HardwareManager.h78 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in IsFinishedClearEffect()
85 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in SetAuxReturnVolume()
90 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in GetAuxReturnVolume()
154 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in GetEffectList()
165 MoveValue<f32,int> m_AuxFadeVolume[ AUX_BUS_NUM ];
166 MoveValue<f32,int> m_AuxUserVolume[ AUX_BUS_NUM ];
167 FxList m_FxList[ AUX_BUS_NUM ];
168 AuxCallback m_AuxCallback[ AUX_BUS_NUM ]; // Initialize 前の登録 CB
173 void* m_AuxCallbackContext[ AUX_BUS_NUM ];
174 OSTick m_EffectProcessTick[ AUX_BUS_NUM ];
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Dsnd_Global.h93 AUX_BUS_NUM = nn::snd::AUX_BUS_NUM //!< AUX バスの本数です。 enumerator
Dsnd_WaveSoundFileReader.h58 u8 fxSend[ AUX_BUS_NUM ];
Dsnd_BasicSoundPlayer.h50 float fxSend[ AUX_BUS_NUM ];
Dsnd_SoundPlayer.h457 float m_FxSend[ AUX_BUS_NUM ];
Dsnd_SequenceTrack.h103 u8 fxSend[ AUX_BUS_NUM ];
Dsnd_DriverCommand.h156 float fxSend[AUX_BUS_NUM];
Dsnd_Voice.h288 f32 m_FxSend[ AUX_BUS_NUM ];
Dsnd_Channel.h235 f32 m_FxSend[ AUX_BUS_NUM ];
Dsnd_BasicSound.h447 f32 m_FxSend[ AUX_BUS_NUM ];
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_BasicSoundPlayer.cpp45 for ( int i=0; i<AUX_BUS_NUM; i++ ) in Initialize()
81 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in SetFxSend()
87 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in GetFxSend()
Dsnd_WaveSoundPlayer.cpp63 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in Initialize()
530 float fxSend[ AUX_BUS_NUM ]; in UpdateChannel()
531 u8 infoSend[ AUX_BUS_NUM ]; in UpdateChannel()
532 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in UpdateChannel()
536 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateChannel()
553 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateChannel()
Dsnd_WaveSoundFile.cpp214 int countSize = sendValue.fxSend.count > AUX_BUS_NUM ? in GetSendValue()
215 AUX_BUS_NUM : sendValue.fxSend.count; in GetSendValue()
320 int countSize = sendValue.fxSend.count > AUX_BUS_NUM ? in GetSendValue()
321 AUX_BUS_NUM : sendValue.fxSend.count; in GetSendValue()
Dsnd_Voice.cpp864 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in SetFxSend()
1058 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in InitParam()
1232 f32 fxSend[ AUX_BUS_NUM ]; in CalcMixParam()
1233 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in CalcMixParam()
1239 f32 fx[ AUX_BUS_NUM ]; in CalcMixParam()
1240 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in CalcMixParam()
1330 f32 auxL[ AUX_BUS_NUM ]; // Aux? の 左ボリューム in CalcMixParam()
1331 f32 auxR[ AUX_BUS_NUM ]; // Aux? の 右ボリューム in CalcMixParam()
1338 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in CalcMixParam()
1356 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in CalcMixParam()
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Dsnd_BasicSound.cpp101 for ( int i=0; i<AUX_BUS_NUM; i++ ) in Initialize()
605 f32 fxSend[AUX_BUS_NUM]; in UpdateParam()
606 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateParam()
628 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateParam()
996 NW_MINMAXLT_ASSERT( bus, 0, AUX_BUS_NUM ); in SetFxSend()
1001 if ( bus < 0 || bus >= AUX_BUS_NUM ) in GetFxSend()
Dsnd_HardwareManager.cpp73 for ( int bus = 0; bus < AUX_BUS_NUM; bus++ ) in SetOutputMode()
289 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in AuxCallbackFunc()
333 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in AuxCallbackFunc()
Dsnd_SequenceTrack.cpp117 for ( int i=0; i<AUX_BUS_NUM; i++ ) in InitParam()
431 float fxSend[ AUX_BUS_NUM ]; in UpdateChannelParam()
432 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateChannelParam()
451 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateChannelParam()
Dsnd_SoundPlayer.cpp49 for ( int i=0; i<AUX_BUS_NUM; i++ ) in SoundPlayer()
205 NW_MINMAXLT_ASSERT( bus, 0, AUX_BUS_NUM ); in SetFxSend()
Dsnd_WaveSoundFileReader.cpp132 src.GetSendValue( &dst->mainSend, dst->fxSend, AUX_BUS_NUM ); in ReadWaveSoundInfo()
Dsnd_Channel.cpp139 for ( int i=0; i<AUX_BUS_NUM; i++ ) in InitParam()
302 for ( int i=0; i<AUX_BUS_NUM; i++ ) in Update()
Dsnd_StreamSoundPlayer.cpp1287 f32 fxsend[ AUX_BUS_NUM ]; in UpdateVoiceParams()
1288 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateVoiceParams()
1306 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateVoiceParams()
1324 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateVoiceParams()
Dsnd_DriverCommand.cpp115 for ( int i = 0 ; i < AUX_BUS_NUM ; i++ ) { in ProcessCommandList()
/NW4C-2.0.3/sources/libraries/snd/platform/
Dsnd_HardwareManagerDSP.cppi85 for ( int i=0; i<AUX_BUS_NUM; i++ )
100 for ( int busId = nn::snd::AUX_BUS_A; busId < nn::snd::AUX_BUS_NUM; busId++ )
151 for ( int id = AUX_BUS_A; id < AUX_BUS_NUM; id++ )
170 for ( int i=0; i<AUX_BUS_NUM; i++ )
Dsnd_HardwareManagerAX.cppi57 for ( int i=0; i<AUX_BUS_NUM; i++ )
114 for ( int bus = AUX_BUS_A; bus < AUX_BUS_NUM; bus++ )
122 for ( int i=0; i<AUX_BUS_NUM; i++ )
137 for ( int i=0; i<AUX_BUS_NUM; i++ )