| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_HardwareManager.h | 78 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in IsFinishedClearEffect() 85 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in SetAuxReturnVolume() 90 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in GetAuxReturnVolume() 154 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in GetEffectList() 165 MoveValue<f32,int> m_AuxFadeVolume[ AUX_BUS_NUM ]; 166 MoveValue<f32,int> m_AuxUserVolume[ AUX_BUS_NUM ]; 167 FxList m_FxList[ AUX_BUS_NUM ]; 168 AuxCallback m_AuxCallback[ AUX_BUS_NUM ]; // Initialize 前の登録 CB 173 void* m_AuxCallbackContext[ AUX_BUS_NUM ]; 174 OSTick m_EffectProcessTick[ AUX_BUS_NUM ]; [all …]
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| D | snd_Global.h | 93 AUX_BUS_NUM = nn::snd::AUX_BUS_NUM //!< AUX バスの本数です。 enumerator
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| D | snd_WaveSoundFileReader.h | 58 u8 fxSend[ AUX_BUS_NUM ];
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| D | snd_BasicSoundPlayer.h | 50 float fxSend[ AUX_BUS_NUM ];
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| D | snd_SoundPlayer.h | 457 float m_FxSend[ AUX_BUS_NUM ];
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| D | snd_SequenceTrack.h | 103 u8 fxSend[ AUX_BUS_NUM ];
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| D | snd_DriverCommand.h | 156 float fxSend[AUX_BUS_NUM];
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| D | snd_Voice.h | 288 f32 m_FxSend[ AUX_BUS_NUM ];
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| D | snd_Channel.h | 235 f32 m_FxSend[ AUX_BUS_NUM ];
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| D | snd_BasicSound.h | 447 f32 m_FxSend[ AUX_BUS_NUM ];
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| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_BasicSoundPlayer.cpp | 45 for ( int i=0; i<AUX_BUS_NUM; i++ ) in Initialize() 81 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in SetFxSend() 87 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in GetFxSend()
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| D | snd_WaveSoundPlayer.cpp | 63 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in Initialize() 530 float fxSend[ AUX_BUS_NUM ]; in UpdateChannel() 531 u8 infoSend[ AUX_BUS_NUM ]; in UpdateChannel() 532 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in UpdateChannel() 536 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateChannel() 553 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateChannel()
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| D | snd_WaveSoundFile.cpp | 214 int countSize = sendValue.fxSend.count > AUX_BUS_NUM ? in GetSendValue() 215 AUX_BUS_NUM : sendValue.fxSend.count; in GetSendValue() 320 int countSize = sendValue.fxSend.count > AUX_BUS_NUM ? in GetSendValue() 321 AUX_BUS_NUM : sendValue.fxSend.count; in GetSendValue()
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| D | snd_Voice.cpp | 864 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in SetFxSend() 1058 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in InitParam() 1232 f32 fxSend[ AUX_BUS_NUM ]; in CalcMixParam() 1233 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in CalcMixParam() 1239 f32 fx[ AUX_BUS_NUM ]; in CalcMixParam() 1240 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in CalcMixParam() 1330 f32 auxL[ AUX_BUS_NUM ]; // Aux? の 左ボリューム in CalcMixParam() 1331 f32 auxR[ AUX_BUS_NUM ]; // Aux? の 右ボリューム in CalcMixParam() 1338 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in CalcMixParam() 1356 for ( int i = 0; i < AUX_BUS_NUM; i++ ) in CalcMixParam() [all …]
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| D | snd_BasicSound.cpp | 101 for ( int i=0; i<AUX_BUS_NUM; i++ ) in Initialize() 605 f32 fxSend[AUX_BUS_NUM]; in UpdateParam() 606 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateParam() 628 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateParam() 996 NW_MINMAXLT_ASSERT( bus, 0, AUX_BUS_NUM ); in SetFxSend() 1001 if ( bus < 0 || bus >= AUX_BUS_NUM ) in GetFxSend()
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| D | snd_HardwareManager.cpp | 73 for ( int bus = 0; bus < AUX_BUS_NUM; bus++ ) in SetOutputMode() 289 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in AuxCallbackFunc() 333 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in AuxCallbackFunc()
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| D | snd_SequenceTrack.cpp | 117 for ( int i=0; i<AUX_BUS_NUM; i++ ) in InitParam() 431 float fxSend[ AUX_BUS_NUM ]; in UpdateChannelParam() 432 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateChannelParam() 451 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateChannelParam()
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| D | snd_SoundPlayer.cpp | 49 for ( int i=0; i<AUX_BUS_NUM; i++ ) in SoundPlayer() 205 NW_MINMAXLT_ASSERT( bus, 0, AUX_BUS_NUM ); in SetFxSend()
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| D | snd_WaveSoundFileReader.cpp | 132 src.GetSendValue( &dst->mainSend, dst->fxSend, AUX_BUS_NUM ); in ReadWaveSoundInfo()
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| D | snd_Channel.cpp | 139 for ( int i=0; i<AUX_BUS_NUM; i++ ) in InitParam() 302 for ( int i=0; i<AUX_BUS_NUM; i++ ) in Update()
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| D | snd_StreamSoundPlayer.cpp | 1287 f32 fxsend[ AUX_BUS_NUM ]; in UpdateVoiceParams() 1288 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateVoiceParams() 1306 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateVoiceParams() 1324 for ( int i=0; i<AUX_BUS_NUM; i++ ) in UpdateVoiceParams()
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| D | snd_DriverCommand.cpp | 115 for ( int i = 0 ; i < AUX_BUS_NUM ; i++ ) { in ProcessCommandList()
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| /NW4C-2.0.3/sources/libraries/snd/platform/ |
| D | snd_HardwareManagerDSP.cppi | 85 for ( int i=0; i<AUX_BUS_NUM; i++ ) 100 for ( int busId = nn::snd::AUX_BUS_A; busId < nn::snd::AUX_BUS_NUM; busId++ ) 151 for ( int id = AUX_BUS_A; id < AUX_BUS_NUM; id++ ) 170 for ( int i=0; i<AUX_BUS_NUM; i++ )
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| D | snd_HardwareManagerAX.cppi | 57 for ( int i=0; i<AUX_BUS_NUM; i++ ) 114 for ( int bus = AUX_BUS_A; bus < AUX_BUS_NUM; bus++ ) 122 for ( int i=0; i<AUX_BUS_NUM; i++ ) 137 for ( int i=0; i<AUX_BUS_NUM; i++ )
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