Searched refs:wsdFileId (Results 1 – 1 of 1) sorted by relevance
251 u32 wsdFileId = m_pSoundArchive->GetItemFileId( soundId ); in LoadWaveSound() local254 const void* pFile = LoadImpl( wsdFileId, pAllocator, loadBlockSize ); in LoadWaveSound()263 const void* pWsdFile = GetFileAddressImpl( wsdFileId ); in LoadWaveSound()1192 u32 wsdFileId = m_pSoundArchive->GetItemFileId( itemId ); in IsWaveSoundDataLoaded() local1193 pWsdFile = GetFileAddressImpl( wsdFileId ); in IsWaveSoundDataLoaded()