Searched refs:writtenSize (Results 1 – 2 of 2) sorted by relevance
120 size_t writtenSize; in SendPacket() local125 result = m_Serial.Write(&writtenSize, &PACKET_HEADER_ID, sizeof(PACKET_HEADER_ID)); in SendPacket()126 totalSize += writtenSize; in SendPacket()127 if ( result.IsFailure() || writtenSize != sizeof(PACKET_HEADER_ID) ) in SendPacket()135 result = m_Serial.Write(&writtenSize, &size, sizeof(size)); in SendPacket()136 totalSize += writtenSize; in SendPacket()137 if ( result.IsFailure() || writtenSize != sizeof(size) ) in SendPacket()146 result = m_Serial.Write(&writtenSize, headerBuffer, headerLength); in SendPacket()147 totalSize += writtenSize; in SendPacket()148 if ( result.IsFailure() || writtenSize != headerLength ) in SendPacket()[all …]
167 s32 writtenSize = shaderInfo->BuildCommonCommand(buffer, static_cast<u32>(commandSize)); in ResBinaryShader_Setup() local168 NW_ASSERT(writtenSize == commandSize); in ResBinaryShader_Setup()171 resBinaryShader.ref().m_CommandCacheSize = writtenSize; in ResBinaryShader_Setup()342 …s32 writtenSize = shaderInfo->BuildShaderProgramCommand( vertexShaderIndex, geometryShaderIndex, b… in Setup() local343 NW_ASSERT( writtenSize == commandSize ); in Setup()346 ref().m_CommandCacheSize = writtenSize; in Setup()