Searched refs:weightSums (Results 1 – 1 of 1) sorted by relevance
927 float weightSums[3] = { 0.0f, 0.0f, 0.0f }; in GetResult() local946 weightSums[0] += weight; in GetResult()950 weightSums[1] += weight; in GetResult()954 weightSums[2] += weight; in GetResult()959 weightSums[0] += weight; in GetResult()960 weightSums[1] += weight; in GetResult()961 weightSums[2] += weight; in GetResult()969 if (CheckWeightsNearyZero(weightSums)) in GetResult()977 GetAnimWeightNormalizeScale(weightSums[0]), in GetResult()978 GetAnimWeightNormalizeScale(weightSums[1]), in GetResult()[all …]