Searched refs:waveSound (Results 1 – 1 of 1) sorted by relevance
867 internal::WaveSound* waveSound = NULL; in detail_SetupSoundImpl() local916 waveSound = AllocSound<internal::WaveSound>( in detail_SetupSoundImpl()923 if ( waveSound == NULL ) in detail_SetupSoundImpl()934 sound = waveSound; in detail_SetupSoundImpl()1037 NW_NULL_ASSERT( waveSound ); in detail_SetupSoundImpl()1040 (void)player.detail_AllocPlayerHeap( waveSound ); in detail_SetupSoundImpl()1045 waveSound->Finalize(); in detail_SetupSoundImpl()1053 waveSound, in detail_SetupSoundImpl()1061 waveSound->Finalize(); in detail_SetupSoundImpl()