Searched refs:voice (Results 1 – 11 of 11) sorted by relevance
79 Voice& voice = m_FreeVoiceList.GetFront(); in Finalize() local81 voice.~Voice(); // デストラクタ呼び出し in Finalize()92 Voice& voice = m_PrioVoiceList.GetFront(); in StopAllVoices() local93 voice.Stop(); in StopAllVoices()94 if ( voice.m_Callback != NULL ) in StopAllVoices()96 voice.m_Callback( in StopAllVoices()97 &voice, in StopAllVoices()99 voice.m_pCallbackData in StopAllVoices()102 voice.Free(); in StopAllVoices()120 Voice& voice = m_FreeVoiceList.GetFront(); in AllocVoice() local[all …]
435 Voice* voice = m_Tracks[ trackIndex ].m_pVoice; in Stop() local436 if ( voice != NULL ) in Stop()438 voice->Stop(); in Stop()444 Voice* voice = m_Channels[ch].m_pVoice; in Stop()445 if ( voice != NULL ) in Stop()447 voice->Stop(); in Stop()969 Voice* voice = VoiceManager::GetInstance().AllocVoice( in AllocVoices() local975 if ( voice == NULL ) in AllocVoices()988 voice->SetFrontBypass( IsFrontBypass() ); in AllocVoices()990 track.m_pVoice = voice; in AllocVoices()[all …]
581 Voice* voice, in VoiceCallbackFunc() argument593 voice->Free(); in VoiceCallbackFunc()597 voice->Free(); in VoiceCallbackFunc()651 Voice* voice = VoiceManager::GetInstance().AllocVoice( in AllocChannel() local657 if ( voice == NULL ) in AllocChannel()663 channel->m_pVoice = voice; in AllocChannel()
114 HardwareChannel& voice = m_FreeList.GetFront(); in Finalize() local116 voice.~HardwareChannel(); // デストラクタ呼び出し in Finalize()
879 Voice* voice = static_cast<Voice*>( callbackData ); in HardwareChannelCallbackFunc() local881 NW_NULL_ASSERT( voice ); in HardwareChannelCallbackFunc()897 for ( int channelIndex = 0; channelIndex < voice->m_ChannelCount; channelIndex++ ) in HardwareChannelCallbackFunc()899 HardwareChannel* pChannel = voice->m_pHardwareChannel[ channelIndex ]; in HardwareChannelCallbackFunc()914 voice->m_pHardwareChannel[ channelIndex ] = NULL; in HardwareChannelCallbackFunc()917 voice->m_IsPause = false; in HardwareChannelCallbackFunc()918 voice->m_IsStart = false; in HardwareChannelCallbackFunc()920 voice->m_ChannelCount = 0; in HardwareChannelCallbackFunc()923 voice->Free(); in HardwareChannelCallbackFunc()926 if ( voice->m_Callback != NULL ) in HardwareChannelCallbackFunc()[all …]
604 data.voice = SoundSystem::GetVoiceCount(); in CalcProcessCost()
53 void FreeVoice( Voice* voice );68 void ChangeVoicePriority( Voice* voice );75 void AppendVoiceList( Voice* voice );76 void RemoveVoiceList( Voice* voice );
228 u8 voice; // 使用ボイス数 member
277 Voice* voice,
62 Voice* voice,
96 Voice* voice,