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Searched refs:voice (Results 1 – 11 of 11) sorted by relevance

/NW4C-1.3.3/sources/libraries/snd/
Dsnd_VoiceManager.cpp79 Voice& voice = m_FreeVoiceList.GetFront(); in Finalize() local
81 voice.~Voice(); // デストラクタ呼び出し in Finalize()
92 Voice& voice = m_PrioVoiceList.GetFront(); in StopAllVoices() local
93 voice.Stop(); in StopAllVoices()
94 if ( voice.m_Callback != NULL ) in StopAllVoices()
96 voice.m_Callback( in StopAllVoices()
97 &voice, in StopAllVoices()
99 voice.m_pCallbackData in StopAllVoices()
102 voice.Free(); in StopAllVoices()
120 Voice& voice = m_FreeVoiceList.GetFront(); in AllocVoice() local
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Dsnd_StreamSoundPlayer.cpp435 Voice* voice = m_Tracks[ trackIndex ].m_pVoice; in Stop() local
436 if ( voice != NULL ) in Stop()
438 voice->Stop(); in Stop()
444 Voice* voice = m_Channels[ch].m_pVoice; in Stop()
445 if ( voice != NULL ) in Stop()
447 voice->Stop(); in Stop()
969 Voice* voice = VoiceManager::GetInstance().AllocVoice( in AllocVoices() local
975 if ( voice == NULL ) in AllocVoices()
988 voice->SetFrontBypass( IsFrontBypass() ); in AllocVoices()
990 track.m_pVoice = voice; in AllocVoices()
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Dsnd_Channel.cpp581 Voice* voice, in VoiceCallbackFunc() argument
593 voice->Free(); in VoiceCallbackFunc()
597 voice->Free(); in VoiceCallbackFunc()
651 Voice* voice = VoiceManager::GetInstance().AllocVoice( in AllocChannel() local
657 if ( voice == NULL ) in AllocChannel()
663 channel->m_pVoice = voice; in AllocChannel()
Dsnd_HardwareChannelManager.cpp114 HardwareChannel& voice = m_FreeList.GetFront(); in Finalize() local
116 voice.~HardwareChannel(); // デストラクタ呼び出し in Finalize()
Dsnd_Voice.cpp879 Voice* voice = static_cast<Voice*>( callbackData ); in HardwareChannelCallbackFunc() local
881 NW_NULL_ASSERT( voice ); in HardwareChannelCallbackFunc()
897 for ( int channelIndex = 0; channelIndex < voice->m_ChannelCount; channelIndex++ ) in HardwareChannelCallbackFunc()
899 HardwareChannel* pChannel = voice->m_pHardwareChannel[ channelIndex ]; in HardwareChannelCallbackFunc()
914 voice->m_pHardwareChannel[ channelIndex ] = NULL; in HardwareChannelCallbackFunc()
917 voice->m_IsPause = false; in HardwareChannelCallbackFunc()
918 voice->m_IsStart = false; in HardwareChannelCallbackFunc()
920 voice->m_ChannelCount = 0; in HardwareChannelCallbackFunc()
923 voice->Free(); in HardwareChannelCallbackFunc()
926 if ( voice->m_Callback != NULL ) in HardwareChannelCallbackFunc()
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Dsnd_SoundThread.cpp604 data.voice = SoundSystem::GetVoiceCount(); in CalcProcessCost()
/NW4C-1.3.3/include/nw/snd/
Dsnd_VoiceManager.h53 void FreeVoice( Voice* voice );
68 void ChangeVoicePriority( Voice* voice );
75 void AppendVoiceList( Voice* voice );
76 void RemoveVoiceList( Voice* voice );
Dsnd_SoundThread.h228 u8 voice; // 使用ボイス数 member
Dsnd_StreamSoundPlayer.h277 Voice* voice,
Dsnd_Voice.h62 Voice* voice,
Dsnd_Channel.h96 Voice* voice,