Searched refs:usedFlag (Results 1 – 2 of 2) sorted by relevance
326 u32 usedFlag = 0; in SetupActivateVertexAttributeCommand_() local369 usedFlag |= 0x1 << usageIndex; in SetupActivateVertexAttributeCommand_()397 usedFlag |= 0x1 << usageIndex; in SetupActivateVertexAttributeCommand_()437 usedFlag |= 0x1 << usageIndex; in SetupActivateVertexAttributeCommand_()470 while (usedFlag & (0x1 << usageIndex)) { --usageIndex; } in SetupActivateVertexAttributeCommand_()472 usedFlag |= 0x1 << usageIndex; in SetupActivateVertexAttributeCommand_()
94 u32 usedFlag = 0; in SetupParticleVertexAttributeCommand() local104 usedFlag |= 0x1 << usage; in SetupParticleVertexAttributeCommand()150 usedFlag |= 0x1 << usage; in SetupParticleVertexAttributeCommand()