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Searched refs:useGeometry (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_ShaderProgram.cpp128 ShaderProgram::ActivateShaderProgramMode(bool useGeometry) in ActivateShaderProgramMode() argument
130 nw::gfx::internal::SetupShaderProgramMode( useGeometry ); in ActivateShaderProgramMode()
132 m_GeometryShaderMode = useGeometry ? GEOMETRY_SHADER_MODE_USED : GEOMETRY_SHADER_MODE_NONE; in ActivateShaderProgramMode()
133 m_DisableGeometry[0] = useGeometry ? 1 : 0; in ActivateShaderProgramMode()
Dgfx_ActivateCommand.cpp698 SetupShaderProgramMode(bool useGeometry) in SetupShaderProgramMode() argument
735 if ( useGeometry ) in SetupShaderProgramMode()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_ActivateCommand.h439 s32 SetupShaderProgramMode(bool useGeometry);
Dgfx_ShaderProgram.h71 void ActivateShaderProgramMode(bool useGeometry);