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Searched refs:upwardVector (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_LookAtTargetViewUpdater.cpp94 math::VEC3 upwardVector(this->m_Resource.GetUpwardVector()); in Update() local
107 math::VEC3Transform(&upwardVector, &rotateMatrix, &upwardVector); in Update()
120 NW_ASSERT(!upwardVector.IsZero()); in Update()
123 NW_ASSERT(!math::VEC3().Cross(upwardVector, targetPosition - cameraPosition).IsZero()); in Update()
128 &upwardVector, in Update()
Dgfx_RotateViewUpdater.cpp98 math::VEC3 upwardVector(0.0f,1.0f,0.0f); in Update() local
113 math::VEC3Transform(&upwardVector, &transformMatrix, &upwardVector); in Update()
114 math::VEC3Transform(&upwardVector, &rotateMatrix, &upwardVector); in Update()
123 &upwardVector, in Update()
Dgfx_Camera.cpp680 Camera::SetUpwardVector(const nw::math::VEC3& upwardVector) in SetUpwardVector() argument
687 resLookAt.SetUpwardVector(upwardVector); in SetUpwardVector()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_Camera.h393 void SetUpwardVector(const nw::math::VEC3& upwardVector);