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Searched refs:uniformTexCoords (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.3.3/sources/libraries/lyt/
Dlyt_Window.cpp994 nw::math::VEC4 uniformTexCoords[ TexMapMax * 2 ]; in MakeUniformDataSelf() local
1019 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1020 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1027 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1028 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1035 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1036 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1044 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1045 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1065 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
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