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Searched refs:toTargetTexture (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResUtil.cpp95 referenceTexture.ref().toTargetTexture.set_ptr(referenceResult.first.ptr()); in GetReferenceTextureTarget()
101 referenceTexture.ref().toTargetTexture.set_ptr(resTexture.ptr()); in GetReferenceTextureTarget()
Dgfx_ResTextureMapper.cpp502 referenceTexture.ref().toTargetTexture.set_ptr(resTexture.Dereference().ptr()); in SetTexture()
564 texture->toTargetTexture.set_ptr(NULL); in ReferResTexture()
570 texture->toTargetTexture.set_ptr(resTexture.ptr()); in ReferResTexture()
575 texture->toTargetTexture.set_ptr(resTexture.ptr()); in ReferResTexture()
581 texture->toTargetTexture.set_ptr(referenceTexture.GetTargetTexture().ptr()); in ReferResTexture()
586 texture->toTargetTexture.set_ptr(resTexture.ptr()); in ReferResTexture()
/NW4C-1.3.3/sources/libraries/anim/res/
Danim_ResUtil.cpp63 texture.toTargetTexture.set_ptr(NULL); // ここはsetupで解決される in CloneTextureAnimMember()
/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResTexture.h120 nw::ut::Offset toTargetTexture; member