Searched refs:textureMapper (Results 1 – 9 of 9) sorted by relevance
81 ResPixelBasedTextureMapper textureMapper = in GetOwnerCommand() local84 return ::std::make_pair(textureMapper.GetCommandSizeToSend(), textureMapper.GetCommandCache()); in GetOwnerCommand()91 ResPixelBasedTextureMapper textureMapper = in SetTextureMipmapCommand() local94 ResTexture texture = textureMapper.GetTexture(); in SetTextureMipmapCommand()108 u32* command = textureMapper.GetCommandCache(); in SetTextureMipmapCommand()222 ResPixelBasedTextureMapperData* textureMapper = in ResPixelBasedTextureMapper_CloneDynamic() local225 ResPixelBasedTextureMapper cloneTextureMapper = ResPixelBasedTextureMapper(textureMapper); in ResPixelBasedTextureMapper_CloneDynamic()234 textureMapper->toTexture.set_ptr(referenceTexture.ptr()); in ResPixelBasedTextureMapper_CloneDynamic()258 textureMapper->toSampler.set_ptr(textureSampler); in ResPixelBasedTextureMapper_CloneDynamic()259 textureSampler->toOwner.set_ptr(textureMapper); in ResPixelBasedTextureMapper_CloneDynamic()[all …]
95 ResPixelBasedTextureMapper textureMapper = this->GetTextureMappers( i ); in Cleanup() local96 if (textureMapper.IsValid()) in Cleanup()98 textureMapper.Cleanup(); in Cleanup()
107 …MappersEnabled = (textureMappersHash == 0x0) || (textureMappersHash != materialHash.textureMapper); in Activate()111 materialHash.textureMapper = textureMappersHash; in Activate()
124 …MappersEnabled = (textureMappersHash == 0x0) || (textureMappersHash != materialHash.textureMapper); in Activate()128 materialHash.textureMapper = textureMappersHash; in Activate()
109 …bool isTextureMappersEnabled = (textureMappersHash != materialHash.textureMapper) || textureMapper… in Activate()113 materialHash.textureMapper = textureMappersHash; in Activate()
420 ResTextureMapper textureMapper = resTextureMapper.CloneDynamic(allocator); in CopyResMaterial() local422 if (!textureMapper.IsValid()) in CopyResMaterial()428 buffer->toTextureMappers[i].set_ptr(textureMapper.ptr()); in CopyResMaterial()438 ResTextureMapper textureMapper = resTextureMapper.CloneDynamic(allocator); in CopyResMaterial() local440 if (!textureMapper.IsValid()) in CopyResMaterial()446 buffer->toProceduralTextureMapper.set_ptr(textureMapper.ptr()); in CopyResMaterial()
94 materialHash.textureMapper = 0x0; in Activate()
694 const ResTextureMapper textureMapper = texMapperMaterial.GetTextureMappers(textureUnit); in ActivateTextureMappers() local695 if ( ! textureMapper.IsValid() ) in ActivateTextureMappers()703 …elBasedTextureMapper pixTexMapper = ResStaticCast<const ResPixelBasedTextureMapper>(textureMapper); in ActivateTextureMappers()735 const ResTextureMapper textureMapper = texMapperMaterial.GetTextureMappers(0); in ActivateParticleTextureMappers() local736 if ( textureMapper.IsValid() ) in ActivateParticleTextureMappers()739 …elBasedTextureMapper pixTexMapper = ResStaticCast<const ResPixelBasedTextureMapper>(textureMapper); in ActivateParticleTextureMappers()
145 u32 textureMapper; member667 textureMapper = resetValue; in ResetMaterialHash()