Searched refs:texture (Results 1 – 6 of 6) sorted by relevance
49 static void SetupTextureMapperCommand(ResPixelBasedTextureMapper mapper, ResImageTexture texture);50 static void SetupTextureMapperCommand(ResPixelBasedTextureMapper mapper, ResCubeTexture texture);51 static void SetupTextureMapperCommand(ResPixelBasedTextureMapper mapper, ResShadowTexture texture);94 ResTexture texture = textureMapper.GetTexture(); in SetTextureMipmapCommand() local99 if (texture.IsValid() && in SetTextureMipmapCommand()104 ResStaticCast<ResPixelBasedTexture>(texture.Dereference()); in SetTextureMipmapCommand()560 ResReferenceTextureData* texture = new(textureMemory) ResReferenceTextureData(); in ReferResTexture() local561 texture->typeInfo = ResReferenceTexture::TYPE_INFO; in ReferResTexture()562 texture->toName.set_ptr(NULL); in ReferResTexture()563 texture->toPath.set_ptr(NULL); in ReferResTexture()[all …]
57 ResPixelBasedTexture texture = ResStaticCast<ResPixelBasedTexture>(resTexture.Dereference()); in CreateOffScreenBuffer() local78 description.width = texture.GetWidth(); in CreateOffScreenBuffer()79 description.height = texture.GetHeight(); in CreateOffScreenBuffer()80 description.colorFormat = formatTable[texture.GetFormatHW()]; in CreateOffScreenBuffer()83 u32 locationFlag = texture.GetLocationFlag(); in CreateOffScreenBuffer()94 switch (texture.GetTypeInfo()) in CreateOffScreenBuffer()118 renderTarget = new(memory) OffScreenBuffer(allocator, description, texture); in CreateOffScreenBuffer()
49 nw::gfx::ResReferenceTextureData& texture = textures[i]; in CloneTextureAnimMember() local53 texture.typeInfo = srcTexture->typeInfo; in CloneTextureAnimMember()54 texture.m_Header.signature = srcTexture->m_Header.signature; in CloneTextureAnimMember()55 texture.m_Header.revision = srcTexture->m_Header.signature; in CloneTextureAnimMember()56 texture.toName.set_ptr(srcTexture->toName.to_ptr()); in CloneTextureAnimMember()57 texture.m_UserDataDicCount = srcTexture->m_UserDataDicCount; in CloneTextureAnimMember()58 texture.toUserDataDic.set_ptr(srcTexture->toUserDataDic.to_ptr()); in CloneTextureAnimMember()62 texture.toPath.set_ptr(srcTexture->toPath.to_ptr()); in CloneTextureAnimMember()63 texture.toTargetTexture.set_ptr(NULL); // ここはsetupで解決される in CloneTextureAnimMember()65 texturesTable[i].set_ptr(&texture); in CloneTextureAnimMember()
230 ResReferenceTexture texture(offset.to_ptr()); in SetValue() local235 mapper.SetTexture(texture.GetTargetTexture()); in SetValue()
602 for (ResTextureArray::iterator texture = this->GetTextures().begin(); in ForeachTexture() local603 texture != end; ++texture) in ForeachTexture()605 function(*texture); in ForeachTexture()
139 -ann "Set output frame extension list for texture pattern animation"