Searched refs:texName (Results 1 – 5 of 5) sorted by relevance
| /NW4C-1.3.3/sources/libraries/lyt/ |
| D | lyt_TextureContainer.cpp | 34 GLuint texName = m_TexInfo.GetTextureObject(); in ~TextureRefLink() local 35 if (texName != m_TexInfo.INVALID) in ~TextureRefLink() 37 glDeleteTextures(1, &texName); in ~TextureRefLink()
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| D | lyt_Util.cpp | 297 GLuint texName = TextureInfo::INVALID; in LoadTexture() local 304 glGenTextures(1, &texName); in LoadTexture() 306 glBindTexture(GL_TEXTURE_2D, texName); in LoadTexture() 365 texName, in LoadTexture()
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| /NW4C-1.3.3/sources/libraries/font/ |
| D | font_ResFontBase.cpp | 525 const GLuint texName = 0; in GenTextureNames() local 528 texObjs[i].Set(texName, this, pImage, format, tg.sheetWidth, tg.sheetHeight); in GenTextureNames() 547 const GLuint texName = texObjs[i].GetName(); in DeleteTextureNames() local 548 if (texName != 0) in DeleteTextureNames() 550 glDeleteTextures(1, &texName); in DeleteTextureNames()
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| D | font_CharWriter.cpp | 434 GLuint texName = 0; in LoadTexture() local 438 texName = m_pTextWriterResource->GetTextureID(); in LoadTexture() 443 texName = glyph.pTextureObject->GetName(); in LoadTexture() 444 if (texName == 0) in LoadTexture() 446 glGenTextures(1, &texName); in LoadTexture() 447 const_cast<internal::TextureObject*>(glyph.pTextureObject)->SetName(texName); in LoadTexture() 456 glBindTexture(GL_TEXTURE_2D, texName); in LoadTexture()
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| /NW4C-1.3.3/include/nw/font/ |
| D | font_Font.h | 77 void SetName(u32 texName) in SetName() argument 79 m_Name = texName; in SetName()
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