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Searched refs:texName (Results 1 – 5 of 5) sorted by relevance

/NW4C-1.3.3/sources/libraries/lyt/
Dlyt_TextureContainer.cpp34 GLuint texName = m_TexInfo.GetTextureObject(); in ~TextureRefLink() local
35 if (texName != m_TexInfo.INVALID) in ~TextureRefLink()
37 glDeleteTextures(1, &texName); in ~TextureRefLink()
Dlyt_Util.cpp297 GLuint texName = TextureInfo::INVALID; in LoadTexture() local
304 glGenTextures(1, &texName); in LoadTexture()
306 glBindTexture(GL_TEXTURE_2D, texName); in LoadTexture()
365 texName, in LoadTexture()
/NW4C-1.3.3/sources/libraries/font/
Dfont_ResFontBase.cpp525 const GLuint texName = 0; in GenTextureNames() local
528 texObjs[i].Set(texName, this, pImage, format, tg.sheetWidth, tg.sheetHeight); in GenTextureNames()
547 const GLuint texName = texObjs[i].GetName(); in DeleteTextureNames() local
548 if (texName != 0) in DeleteTextureNames()
550 glDeleteTextures(1, &texName); in DeleteTextureNames()
Dfont_CharWriter.cpp434 GLuint texName = 0; in LoadTexture() local
438 texName = m_pTextWriterResource->GetTextureID(); in LoadTexture()
443 texName = glyph.pTextureObject->GetName(); in LoadTexture()
444 if (texName == 0) in LoadTexture()
446 glGenTextures(1, &texName); in LoadTexture()
447 const_cast<internal::TextureObject*>(glyph.pTextureObject)->SetName(texName); in LoadTexture()
456 glBindTexture(GL_TEXTURE_2D, texName); in LoadTexture()
/NW4C-1.3.3/include/nw/font/
Dfont_Font.h77 void SetName(u32 texName) in SetName() argument
79 m_Name = texName; in SetName()