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Searched refs:texId (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResTextureMapper.cpp706 uint texId = texture.GetTextureObject(); in SetupTextureMapperCommand() local
749 uint texId = texture.GetTextureObject(); in VerifyCubeTextureAddress_() local
790 uint texId = texture.GetTextureObject(); in SetupTextureMapperCommand() local
866 uint texId = texture.GetTextureObject(); in SetupTextureMapperCommand() local
/NW4C-1.3.3/include/nw/gfx/
Dgfx_CommandUtil.h271 GetTextureAddress(u32 texId) in GetTextureAddress() argument
275 glBindTexture( GL_TEXTURE_2D, texId ); in GetTextureAddress()
289 GetCubeTextureAddress(u32 texId, int face) in GetCubeTextureAddress() argument
293 glBindTexture( GL_TEXTURE_CUBE_MAP, texId ); in GetCubeTextureAddress()