Searched refs:targetObject (Results 1 – 2 of 2) sorted by relevance
382 nw::gfx::SceneObject* targetObject = NULL; in FindObjectByName() local389 targetObject = *obj; in FindObjectByName()394 return targetObject; in FindObjectByName()650 nw::gfx::SceneObject* targetObject = FindObjectByName(objects, objectName); in BindAnimationByName() local652 if (!targetObject) in BindAnimationByName()673 targetObject, in BindAnimationByName()
416 nw::gfx::SceneObject* targetObject; in BuildAnimations() local417 targetObject = nw::demo::Utility::FindObjectByName( in BuildAnimations()420 NW_NULL_ASSERT(targetObject); in BuildAnimations()426 …nw::gfx::SkeletalModel* skeletalModel = nw::ut::DynamicCast<nw::gfx::SkeletalModel*>(targetObject); in BuildAnimations()436 targetObject, in BuildAnimations()