Searched refs:targetObjSkipFlag (Results 1 – 2 of 2) sorted by relevance
| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_AnimObject.cpp | 974 bool targetObjSkipFlag = false; in EvaluateSimple() local 983 EvaluateMember(animGroup, memberIdx, evaluator, lastTargetObjIdx, targetObjSkipFlag); in EvaluateSimple() 1021 bool targetObjSkipFlag = false; in EvaluateBlender() local 1025 EvaluateMember(animGroup, memberIdx, animObj, lastTargetObjIdx, targetObjSkipFlag); in EvaluateBlender() 1077 …oup* animGroup, int memberIdx, AnimObject* animObj, int& lastTargetObjIdx, bool& targetObjSkipFlag) in EvaluateMember() argument 1088 targetObjSkipFlag = !preEvaluateCallback(animGroup, targetObjIdx); in EvaluateMember() 1091 if (targetObjSkipFlag) in EvaluateMember()
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| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_AnimObject.h | 868 …p, int memberIdx, AnimObject* animObj, int& lastTargetObjIdx, bool& targetObjSkipFlag); //!< @deta…
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