Searched refs:symbols (Results 1 – 3 of 3) sorted by relevance
407 ResMaterial::CacheUserUniformIndex(ResShaderSymbolArray symbols) in CacheUserUniformIndex() argument418 for (int symbolIndex = 0; symbolIndex < symbols.size(); ++symbolIndex) in CacheUserUniformIndex()420 ResShaderSymbol shaderSymbol = symbols[symbolIndex]; in CacheUserUniformIndex()
93 The attribute symbols.
1661 void CacheUserUniformIndex(ResShaderSymbolArray symbols);