Searched refs:stickY (Results 1 – 1 of 1) sorted by relevance
416 f32 stickY = 0.0f; in MoveCamera3D() local428 stickY = padStatus->GetStickY(); in MoveCamera3D()430 if (stickX != 0.0f || stickY != 0.0f) in MoveCamera3D()433 lookatY =mRotation * stickY; in MoveCamera3D()