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Searched refs:stepFrame (Results 1 – 6 of 6) sorted by relevance

/NW4C-1.3.3/include/nw/anim/
Danim_AnimFrameController.h241 void SetStepFrame(f32 stepFrame) { m_StepFrame = stepFrame; } in SetStepFrame() argument
/NW4C-1.3.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp174 SetStepFrame(f32 stepFrame) in SetStepFrame() argument
184 emitter->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()
191 model->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()
/NW4C-1.3.3/include/nw/demo/
Ddemo_Particle.h160 void SetStepFrame(f32 stepFrame) in SetStepFrame() argument
166 emitter->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()
174 model->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()
/NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp182 SetStepFrame(f32 stepFrame) in SetStepFrame() argument
192 emitter->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()
199 model->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()
/NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp391 SetStepFrame(f32 stepFrame) in SetStepFrame() argument
401 emitter->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()
408 model->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_AnimObject.h1020 void SetStepFrame(float stepFrame) in SetStepFrame() argument
1022 m_AnimFrameController.SetStepFrame(stepFrame); in SetStepFrame()
1023 if (stepFrame == 0.0f) in SetStepFrame()