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/NW4C-1.3.3/include/nw/gfx/
Dgfx_TransformAnim.h223 const CalculatedTransform* srcX = reinterpret_cast<const CalculatedTransform*>(src); in Blend() local
224 BlendScaleStandard(dstX, srcX, srcWeights[0]); in Blend()
225 BlendRotateMatrix (dstX, srcX, srcWeights[1]); in Blend()
226 BlendTranslate (dstX, srcX, srcWeights[2]); in Blend()
255 const CalculatedTransform* srcX = reinterpret_cast<const CalculatedTransform*>(src); in Override() local
256 return OverrideTransform(dstX, srcX, 0); in Override()
304 const CalculatedTransform* srcX = reinterpret_cast<const CalculatedTransform*>(src); in Blend() local
305 BlendScaleAccurate(dstX, srcX, srcWeights[0]); in Blend()
306 BlendRotateMatrix (dstX, srcX, srcWeights[1]); in Blend()
307 BlendTranslate (dstX, srcX, srcWeights[2]); in Blend()
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